I’m Angeline Thibert, a detail-oriented, self-taught junior software developer with a background in operations. I write clean code, build independent apps, and maintain 100% data integrity. I excel at locking in complex codebases, reverse-engineering workflows, and spotting structural anomalies before deployment.
I bring deep experience managing high-volume data, debugging bottlenecks, translating technical documentation into responsive software features, and delivering production-ready code in fast-paced environments. I’ve consistently optimized systems, engineered SOPs for software-driven processes, and validated data to ensure reliable assets across SaaS operations.
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As and avid gamer and trophy hunter on Playstation I have hundreds of games in my backlog, but I also play on Switch as well as Retro consoles. Inspired by a school project to make a Movie Catalog, I decided to create this tracker to keep track of completion percentage for my Playstation Trophies, At first I started with manual entry but realizing I have hundreds of games, it would take forever to enter them all. So I used an API to scrape public information from Exophase to fill the database for me. I also left the platform open ended so it can be used for multiple platforms such as Steam and Xbox, as well as retro consoles. The current public release is v 0.1 which on features the manual entry. I’m currently working on v 1.0 which is the full release. Which includes link to my trophy guides and google query for guides as well as the mentioned API and a completely redesigned UI.
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