I’m Angeline Thibert, a detail-oriented, self-taught junior software developer with a background in operations. I write clean code, build independent apps, and maintain 100% data integrity. I excel at locking in complex codebases, reverse-engineering workflows, and spotting structural anomalies before deployment. I bring deep experience managing high-volume data, debugging bottlenecks, translating technical documentation into responsive software features, and delivering production-ready code in fast-paced environments. I’ve consistently optimized systems, engineered SOPs for software-driven processes, and validated data to ensure reliable assets across SaaS operations.

Angeline Thibert

I’m Angeline Thibert, a detail-oriented, self-taught junior software developer with a background in operations. I write clean code, build independent apps, and maintain 100% data integrity. I excel at locking in complex codebases, reverse-engineering workflows, and spotting structural anomalies before deployment. I bring deep experience managing high-volume data, debugging bottlenecks, translating technical documentation into responsive software features, and delivering production-ready code in fast-paced environments. I’ve consistently optimized systems, engineered SOPs for software-driven processes, and validated data to ensure reliable assets across SaaS operations.

Available to hire

I’m Angeline Thibert, a detail-oriented, self-taught junior software developer with a background in operations. I write clean code, build independent apps, and maintain 100% data integrity. I excel at locking in complex codebases, reverse-engineering workflows, and spotting structural anomalies before deployment.

I bring deep experience managing high-volume data, debugging bottlenecks, translating technical documentation into responsive software features, and delivering production-ready code in fast-paced environments. I’ve consistently optimized systems, engineered SOPs for software-driven processes, and validated data to ensure reliable assets across SaaS operations.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Software Developer & Technical Content Specialist at Self-Employed
August 1, 2015 - Present
Engineered, launched, and maintained an independent web platform via Blogger; authored comprehensive technical documentation and wrote CSS3/HTML5 to optimize layout and presentation. Developed and implemented custom web-validation tools to streamline portfolio navigation and fix formatting bugs. Audited high-traffic community databases to maintain 100% data integrity, translating complex technical workflows into accessible features. Successfully migrated extensive legacy documentation to an independent platform and adapted assets to evolving SaaS operational models.
Systems Optimization & Operations at Ten Friends Diner
January 1, 2021 - January 1, 2022
Analyzed and reconfigured the local POS software architecture; identified logic bottlenecks and reverse-engineered menu pathways to build custom modifiers, reducing transaction latency and minimizing staff communication errors. Audited and rewrote SOPs with software-like logic to optimize kitchen-to-server workflows, significantly increasing team execution speed. Tracked daily inventory databases and ensured compliance to maintain perfect stock levels through rigorous data entry and auditing.

Education

Relevant Coursework in Software Development at Sundance College
September 1, 2025 - May 1, 2026
High School Diploma at Catholic Central High School – Windsor, ON
January 11, 2030 - June 5, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Education, Professional Services
    Video Game Backlog Tracker

    As and avid gamer and trophy hunter on Playstation I have hundreds of games in my backlog, but I also play on Switch as well as Retro consoles. Inspired by a school project to make a Movie Catalog, I decided to create this tracker to keep track of completion percentage for my Playstation Trophies, At first I started with manual entry but realizing I have hundreds of games, it would take forever to enter them all. So I used an API to scrape public information from Exophase to fill the database for me. I also left the platform open ended so it can be used for multiple platforms such as Steam and Xbox, as well as retro consoles. The current public release is v 0.1 which on features the manual entry. I’m currently working on v 1.0 which is the full release. Which includes link to my trophy guides and google query for guides as well as the mentioned API and a completely redesigned UI.