I am a versatile Video Editor and Motion Design Specialist with 13+ years of experience in video editing, 2D/3D animation, and visual development for advertising, gaming, streaming, and interactive media. I excel at storytelling and collaborating with producers, QA teams, and stakeholders to deliver high-quality work. I thrive under tight deadlines and enjoy crafting content that connects with global audiences while aligning with business goals. Web Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Luis Zúñiga Córdoba

I am a versatile Video Editor and Motion Design Specialist with 13+ years of experience in video editing, 2D/3D animation, and visual development for advertising, gaming, streaming, and interactive media. I excel at storytelling and collaborating with producers, QA teams, and stakeholders to deliver high-quality work. I thrive under tight deadlines and enjoy crafting content that connects with global audiences while aligning with business goals. Web Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a versatile Video Editor and Motion Design Specialist with 13+ years of experience in video editing, 2D/3D animation, and visual development for advertising, gaming, streaming, and interactive media. I excel at storytelling and collaborating with producers, QA teams, and stakeholders to deliver high-quality work.

I thrive under tight deadlines and enjoy crafting content that connects with global audiences while aligning with business goals.

Web Portfolio: Website not available. Sign in: https://www.twine.net/signup

See more

Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Production Coordinator at Invictor
September 1, 2025 - October 23, 2025
Coordinated end-to-end production for animated music videos, from storyboarding and asset creation to editing and QA, ensuring delivery on time and within scope. Edited promotional cutdowns and multi-asset videos using Premiere & After Effects, optimizing visual quality for YouTube audiences of millions. Acted as a key collaborator between producers, artists, and QA teams, aligning outputs to brand style guides and templates.
Artist at Tree Interactive
October 1, 2023 - October 23, 2025
Designed and edited assets for interactive media, including animatics, UI elements, and 3D/2D assets, integrated into Unity. Supported video production workflows, ensuring consistency across multiple deliverables. Proactively solved bottlenecks in video-asset pipelines to maintain schedules and quality.
2D Artist at Invictor
January 1, 2023 - October 23, 2025
Delivered rough and clean animations, composited assets, and handled video cutdowns, camera moves, and VFX integration in Premiere. Standardized workflows and reusable templates to accelerate production and reduce errors.
3D Character Animator at Martestudio / Relish Digital
December 31, 2021 - October 23, 2025
Produced high-quality 3D character animations for Barbie, Polly Pocket, and Kindi Kids. Collaborated with producers and QA teams to align with network standards and project requirements.
CGI Generalist & Animator at Fairplay Labs, Rocket Cartoons, others
December 31, 2019 - October 23, 2025
Contributed to over 20 game and TV productions, covering editing, background art, rigging, compositing, and promotional assets. Experienced in multi-title asset management, working under tight deadlines for streaming platforms (HBO, Netflix partners). Applied Invent & Simplify by introducing new rigging and layout systems that improved delivery speed and reduced errors.
Production Coordinator at Invictor
September 1, 2025 - October 23, 2025
Coordinated end-to-end production for animated music videos, from storyboarding and asset creation to editing and QA, ensuring delivery on time and within scope. Edited promotional cutdowns and multi-asset videos using Premiere & After Effects, optimizing visual quality for YouTube audiences of millions. Acted as a key collaborator between producers, artists, and QA teams, aligning outputs to brand style guides and templates.
Artist at Tree Interactive
January 1, 2024 - October 23, 2025
Designed and edited assets for interactive media, including animatics, UI elements, and 3D/2D assets, integrated into Unity. Supported video production workflows, ensuring consistency across multiple deliverables. Proactively solved bottlenecks in video-asset pipelines.
2D Artist at Invictor
January 1, 2023 - October 23, 2025
Delivered rough/clean animations, composited assets, and handled video cutdowns, camera moves, and VFX integration in Premiere. Optimized production time by standardizing workflows and reusable templates.
3D Character Animator at Martestudio / Relish Digital
January 1, 2021 - October 23, 2025
Produced high-quality 3D character animations for Barbie, Polly Pocket, and Kindi Kids. Collaborated with producers and QA teams to align with network standards, applying Insist on the Highest Standards.
CGI Generalist & Animator at Fairplay Labs, Rocket Cartoons, others
January 1, 2019 - October 23, 2025
Contributed to over 20 game and TV productions, covering editing, background art, rigging, compositing, and promotional assets. Experience in multi-title asset management, working under tight deadlines for streaming platforms (HBO, Netflix partners). Applied Invent & Simplify by introducing new rigging and layout systems that improved delivery speed and reduced errors.

Education

Licenciate Degree in Digital Animation at Universidad Veritas
January 1, 2008 - January 1, 2014
Licenciate Degree in Digital Animation at Universidad Veritas
January 1, 2008 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet