UX/UI Designer with a strong user-centered design foundation and end-to-end experience across web and mobile products. Skilled in user research, information architecture, user flows, wireframing, prototyping, and UI design.
I enjoy turning complex ideas into clear, intuitive experiences, and I’m looking to contribute to real product teams.
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A commercial UI redesign for a tabletop RPG campaign management platform. The project focused on creating a more immersive and polished visual direction while preserving the existing UX, functionality, and product structure provided by the client. This project showcases selected before-and-after screens, visual system decisions, and interface improvements across campaign management, character profiles, battle maps, and live-session tools.
Disclaimer: This project focuses exclusively on my UI redesign contribution. The existing UX, product structure, functionality, written content, game data, rules content, and licensing were outside the scope of my work and were provided and managed by the client.
Dungeons & Dragons Wiki is a concept UI/UX case study for a responsive web platform designed to simplify exploring the D&D universe. The project focuses on intuitive information architecture, powerful search, personalized features, and an immersive fantasy-inspired interface, making complex game content easy to discover and navigate.
Disclaimer: This is an unofficial concept project created for educational and portfolio purposes. It is not affiliated with or endorsed by Wizards of the Coast. Dungeons & Dragons and all related trademarks and intellectual property are owned by Wizards of the Coast LLC.
An interactive website inspired by Mafia — the game of lies, tension, and social strategy. Explore the rules, discover the roles, and book a real offline game if you think you’re ready.
Room is a web-based reference tool designed to help users quickly find inspiration and organize ideas more effectively. The project explores how students and designers can collect, filter, and manage references through a simple and intuitive interface, with features like moodboards, advanced search, and content filtering. This case study covers the full design process, from initial research and hypotheses to the final UI solution.
JustBite is a mobile food delivery app focused on speed, clarity, and simplicity. This UX/UI case study covers the full design process, including research, information architecture, user flows, and final interface design. The result is a clear and intuitive experience that allows users to order food and track delivery.
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