2-paragraph first-person bio, friendly tone

Anna Kovalenko

2-paragraph first-person bio, friendly tone

Available to hire

2-paragraph first-person bio, friendly tone

Language

English
Intermediate
Ukrainian
Fluent
Russian
Fluent

Work Experience

Concept Artist at 24 Play
January 1, 2025 - Present
Sole concept artist on casual and mid-core mobile games. Creating production-ready concepts covering all project needs including characters, environments, props, UI icons and key art. Established the entire visual language including moodboards, colour scripts and style guides to match each game's brief, creating the visual style of the project and developing concept art for environments and characters.
Concept Artist at AREYES Studio
December 31, 2024 - July 20, 2025
Created concept art for small scale games such as runners and platformers. Designed Instagram VR-masks, AR-masks and engaging filters. Developed visual sales proposals for clients and collaborated with the 3D department to refine concepts. Produced promo video concepts for FPS shooters and worked on promo and in-game materials for various brands. Prepared portfolio and social media materials for the studio.
Graphic Designer - Senior Graphic Designer (SU-4) at VistaCreate
December 31, 2024 - July 20, 2025
Produced cross-platform advertising assets for social media and mobile apps. Reviewed and moderated user-generated content, ensured brand and quality standards compliance. Promoted through various levels to senior graphic designer and took on team leadership roles including organizing, training, and conducting feedback sessions. Created performance reports and supervised teams for project handover.
Designer at Perspective
December 31, 2021 - July 20, 2025
Designed albums and other printed products, edited layouts, and prepared files for print.
Illustrator at Freelance
December 31, 2021 - July 20, 2025
Worked as freelance illustrator creating print products, maintaining brand style, resizing and supplementing designs, and collaborating closely with product teams and strategists to expand the company's visual library.
Senior Product Designer (SU-3) at Vista Print
December 31, 2025 - July 20, 2025
Delivered Blender block-outs and Photoshop photobashes into 3D pipelines. Collaborated with Art Directors and Game Producers on prioritizing concept tasks and refining gameplay visuals. Worked with diverse clients on book, magazine, and print illustration projects.
Mid Concept Artist at AREYES Studio
January 1, 2022 - January 1, 2024
Creating production-ready environment and character concepts for casual and semi-realistic styles. Development of concept illustrations and promotional art.
Graphic Designer at Vista Create
January 1, 2021 - January 1, 2024
Produced cross-platform advertising assets for social media and the company's mobile app. Reviewed and refined assets to meet brand standards; progressed to SU-4 Senior level; led a team, onboarding and training; produced weekly, monthly, and quarterly performance reports.
Senior Product Designer at Vista Print
January 1, 2024 - January 1, 2025
Transferred to the Product Design team after a company restructuring; onboarded, developed production-ready print products and maintained brand style; collaborated with product and design teams and integrated with 3D/2D pipelines.
2D Artist, Generalist at KAVA Gaming Studio
January 1, 2024 - January 1, 2025
Created 2D character concepts and assets for casual and mobile games; contributed to cohesive visual language and art direction.
Concept Artist at Play
January 1, 2025 - Present
Creating production-ready environment and character concepts for casual and mid-core mobile games; establishing cohesive visual styles via mood boards, color scripts, and style guides; delivering Blender block-outs and photobashes into the 3D pipeline; collaborating with Art Director and Game Producer; sole concept artist on multiple projects.
2D Artist (Slots) at Amigo Gaming
January 1, 2025 - Present
Created 2D characters, backgrounds and icons for casual and semi-realistic slot games; developed concept illustrations and promotional art. Projects completed for Wargaming and Plarium.
Graphic Designer - Senior Graphic Designer at Vista Create
January 1, 2021 - January 1, 2024
Produced cross-platform advertising assets for social media and the company’s mobile app; created and refined brand visuals; aligned visuals with gameplay and narrative goals.
Mid Level Concept Artist at Arey Es Studio
January 1, 2022 - January 1, 2024
Created concept art for runners and platformers; developed mood boards, color scripts and style guides; collaborated with 3D department to finalize assets.

Education

Artium Magister at National Academy of Fine Arts and Architecture
January 1, 2014 - December 31, 2020
Magister, Graphic Arts (Book Illustration) at National Academy of Fine Arts and Architecture
January 1, 2014 - January 1, 2020
Concept Art Landscape (Base) at Art Craft CG School
January 1, 2020 - January 1, 2021
Concept Art Landscape (Advanced) at Art Craft CG School
January 1, 2021 - January 1, 2022
Master of Graphic Arts (Magister), Graphic Arts (Book Illustration) at National Academy of Fine Arts and Architecture
January 1, 2014 - January 1, 2020
Concept Art Landscape - Base at Art Craft CG School
January 1, 2020 - January 1, 2021
Environment Concept Art for Games & Films (Advanced) at Art Craft CG School
January 1, 2021 - January 1, 2022

Qualifications

Casual 2D Artist
January 1, 2023 - December 31, 2024
Concept Art Landscape. Base
January 1, 2020 - December 31, 2021
Concept Art Landscape. Advance
January 1, 2021 - December 31, 2022
Concept Artist for AAA games
January 1, 2025 - December 31, 2026
Magister, Graphic Arts (Book Illustration)
January 1, 2014 - January 1, 2020
Concept Art Landscape (Base)
January 1, 2020 - January 1, 2021
Concept Art Landscape (Advanced)
January 1, 2021 - January 1, 2022

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Consumer Goods, Retail, Professional Services