Available to hire
I am Antonio Zimmerman, a composer and sound designer with more than twenty-five years of experience across video games, film, theater, dance, podcasts, and immersive installations.
My works include the opera Clone, commissioned and premiered at the Centro de Experimentación of Teatro Colón in Buenos Aires, and my educational game OIR, which has received awards in Argentina, France, and the United States.
Experience Level
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
Music and Sound Designer at FUNDAV — game developer cooperative
January 1, 2024 - PresentMusic and sound design for multiple titles; built audio pipeline, algorithmic music system, and real-time synthesizers.
Music and Sound Designer at Horizons Games — Barcelona, Spain
January 1, 2023 - December 31, 2024Starfall Rebellion (PC). Music and sound design, with Nicolás Franza.
Music and Sound Designer at Games Station Studio
January 1, 2019 - December 31, 2022Heroes of Valhalla (Android/iOS). Music and sound design.
Composer, Sound Designer, Audio Programmer, Game Designer, Level Designer, Producer at OIR (iOS)
January 1, 2014 - December 31, 2019OIR (iOS). Designed and built the audio engine, the algorithmic music system, and real-time synthesizers; served as product owner and producer.
Music and Sound Designer at Bontus Games
January 1, 2014 - December 31, 2015Music and sound design for Android/iOS titles.
Education
PhD candidate in Arts at Universidad Nacional de las Artes (UNA), Argentina
January 1, 2025 - May 20, 2026Bachelor of Arts in Music, Composition major at Universidad Católica Argentina (UCA)
January 1, 1997 - December 31, 1997Design and Development of Games for Learning at MIT (11.127x)
January 11, 2030 - May 20, 2026Algorithms and Programming at UNTREF
January 1, 2015 - December 31, 2015Game Design at Guillermo Averbuj, Gamework Jam
January 1, 2015 - December 31, 2015The Art of Music in Film at Fundación Universidad del Cine (FUC)
January 1, 2009 - December 31, 2009Qualifications
Juan Carlos Paz Prize (Composition)
January 1, 2003 - December 31, 2003Juan Carlos Paz Prize (Composition) — 2009 edition
January 1, 2009 - December 31, 2009José María Castro Prize
January 1, 2005 - December 31, 2005Second Prize, DSCH Competition
January 1, 2005 - December 31, 2005TriNaC Honorable Mention
January 1, 2003 - December 31, 2003TriMArg Prize
January 1, 2002 - December 31, 2002Cantus Ensemble Composition Competition Prize
January 1, 2002 - December 31, 2002TriNaC ’97 Honorable Mention
January 1, 1997 - December 31, 1997OIR — First Prize, UNTREF Emprende
January 11, 2030 - May 20, 2026OIR — Second Prize, European Conference on Games Based Learning (France)
January 11, 2030 - May 20, 2026OIR — Honorable Mention, EdTech Awards (USA)
January 11, 2030 - May 20, 2026Industry Experience
Gaming, Media & Entertainment, Education, Professional Services
Experience Level
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