I have seven years of experience in Unity game and app development, specializing in both 2D and 3D game creation as well as AR/VR/XR applications. I have delivered projects across multiple platforms, including Android, iOS, Windows, and WebGL.
Over the years, I have honed my skills in documentation, game module development, and cross-platform optimization. Proficient with a wide range of development tools, I am a strong team player with excellent interpersonal and communication skills, allowing me to approach problems with analytical and logical thinking. My expertise includes working with Unity analytics tools such as Firebase and Unity Analytics, and integrating various Unity SDKs and third-party services, including Facebook, Google Play Services, AdMob, and Unity Ads. I am committed to writing clean, efficient, and maintainable code. With a solid background in creating games both independently and collaboratively, I strive to deliver high-quality, scalable, and engaging interactive experiences.
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