I am a creative and detail-oriented designer with over 11 years in the field, currently leading UI design at Vicon where I craft intuitive interfaces and scalable design systems for SaaS platforms in motion capture. Previously I worked as a UI/UX Specialist and Lead Designer at Holovis International, delivering high-impact UI and graphic design for multi-million-pound projects in the Theme Parks and Entertainment sector. I collaborate cross-functionally, mentor junior designers, and pride myself on hard work, reliable delivery, and a passion for creating user-centered experiences.

Adam Jones

I am a creative and detail-oriented designer with over 11 years in the field, currently leading UI design at Vicon where I craft intuitive interfaces and scalable design systems for SaaS platforms in motion capture. Previously I worked as a UI/UX Specialist and Lead Designer at Holovis International, delivering high-impact UI and graphic design for multi-million-pound projects in the Theme Parks and Entertainment sector. I collaborate cross-functionally, mentor junior designers, and pride myself on hard work, reliable delivery, and a passion for creating user-centered experiences.

Available to hire

I am a creative and detail-oriented designer with over 11 years in the field, currently leading UI design at Vicon where I craft intuitive interfaces and scalable design systems for SaaS platforms in motion capture.

Previously I worked as a UI/UX Specialist and Lead Designer at Holovis International, delivering high-impact UI and graphic design for multi-million-pound projects in the Theme Parks and Entertainment sector. I collaborate cross-functionally, mentor junior designers, and pride myself on hard work, reliable delivery, and a passion for creating user-centered experiences.

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Experience Level

Language

English
Fluent

Work Experience

UI Designer at Vicon Motion Systems Ltd.
June 1, 2023 - Present
Lead UI Designer crafting intuitive, high-performance interfaces and defining scalable design systems for SaaS platforms in the Motion Capture industry. Introduced proper UI/UX procedures and standards as part of a new department. Collaborated closely with product and engineering teams, conducted UX research, and mentored a Graphic Design intern. Pioneered a design overhaul of desktop software applications across Life Sciences, VFX, and Gaming markets.
UI/UX Specialist at Holovis International
June 1, 2023 - August 19, 2025
Served as UI/UX Specialist and Graphic Designer on projects for major blue-chip clients in Theme Parks and Entertainment, acting as Art Director on some teams. Oversaw graphic design and UI/UX builds of multi-million-pound projects. Produced high-quality UI designs from wireframing through to final design stages. Created illustrations, design, and documentation as required. Recognized for attention to detail and quality output, frequently sought after for further projects.
Brand & Marketing Manager at Fuel Learning
November 1, 2019 - August 19, 2025
Directed marketing content, visuals, and materials for high-profile clients such as Ted Baker, XPO Logistics, ASOS, and Adidas. Adapted to new demands. Updated and aligned corporate branding acting as brand ambassador internally. Played a key role in addressing marketing challenges despite the role not fully aligning with creative aspirations.
Creative Designer at Nikon Optical UK Ltd.
January 1, 2019 - August 19, 2025
Worked as a Creative Designer producing marketing materials and branding for a technical industry. Responsible for the launch of the company’s product offerings, leading the biggest product launch in company history, well-received by customers. Mastered Adobe Creative Cloud software within a high-pressure environment managing tight deadlines.
Design & Marketing Assistant at B-Tech International Ltd.
January 1, 2017 - August 19, 2025
Supported production of marketing materials such as product catalogues and specification sheets. Played an active role in modernizing the company’s brand house style to reflect technological advances. Gained hands-on experience and grew rapidly in design software and creative responsibilities.

Education

Add your educational history here.

Qualifications

Art & Design Foundation Diploma
September 1, 2013 - June 1, 2014
A Level
September 1, 2011 - July 1, 2013

Industry Experience

Manufacturing, Software & Internet, Life Sciences, Gaming, Media & Entertainment, Professional Services