Hi! I'm April Anne Calatrava, an animator specializing in 2D/3D hybrid pipelines with experience in 3D modeling, visual development, and digital illustration. I focus on character-driven storytelling using humor and stylized visuals to bring ideas to life. I enjoy collaborating remotely with teams and clients, iterating through feedback to refine direction and land creative solutions.

April Anne Calatrava

Hi! I'm April Anne Calatrava, an animator specializing in 2D/3D hybrid pipelines with experience in 3D modeling, visual development, and digital illustration. I focus on character-driven storytelling using humor and stylized visuals to bring ideas to life. I enjoy collaborating remotely with teams and clients, iterating through feedback to refine direction and land creative solutions.

Available to hire

Hi! I’m April Anne Calatrava, an animator specializing in 2D/3D hybrid pipelines with experience in 3D modeling, visual development, and digital illustration.

I focus on character-driven storytelling using humor and stylized visuals to bring ideas to life. I enjoy collaborating remotely with teams and clients, iterating through feedback to refine direction and land creative solutions.

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Work Experience

2D Animator at Freelance
September 1, 2025 - October 1, 2025
Created a 10-second 2D animated YouTube intro, handling full production from concept through final delivery; developed storyboards and motion design assets to establish pacing, composition, and visual direction; animated visuals with integrated sound design, including timing adjustments for impact frames and rhythm; implemented visual effects animation and motion design techniques to enhance energy and clarity of branding; collaborated remotely with client through feedback iterations to refine animation and meet creative direction.
3D Modeler at Needle LLC
October 1, 2024 - December 1, 2024
Contributed 3D modeling work for the Gantry at LC-39, an interactive experience featured at the Kennedy Space Center Visitor Complex. Created clean, low-poly 3D assets optimized for real-time performance using Autodesk Maya, balancing visual quality with technical constraints. Collaborated with designers to refine concepts and implement revisions based on feedback, while participating in team discussions on project direction and progress. Worked independently in a remote environment, consistently meeting deadlines and maintaining production standards.
Senior Thesis Film - Pop-Ups at Jacksonville University
May 1, 2025 - March 1, 2026
Created a 2D/3D hybrid animated short film exploring autobiographical childhood narratives. Developed production-ready 3D character assets in Maya, including modeling, UVs, texturing, rigging, and animation. Managed full production pipeline including modeling, animation, visual development, and composition. Applied stylized, character-driven storytelling using humor and exaggerated visual language. Executed the project from concept through final render as an independent capstone production.

Education

Bachelor of Fine Arts in Animation (Minors in Illustration and Visual Design) at Jacksonville University
January 11, 2030 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education