I am Marina, a young visual designer working on 2D and 3D game projects. During my studies at the School of Visual Design I developed skills in art, storyboarding, 3D modeling, and rendering using software such as Maya, Blender, Unreal Engine 5, and Unity. I have excellent knowledge of Adobe Creative Cloud, which I use for concept art and illustrations. My workflow includes modeling, UV mapping, texturing, rigging, and animation. During my internship at 906 GAMES, I worked on an upcoming project, CUT OUT, where I designed and animated NPC characters. I would be very glad to contribute to new creative projects and help make games and other experiences better and better!

Marina Mamsurova

I am Marina, a young visual designer working on 2D and 3D game projects. During my studies at the School of Visual Design I developed skills in art, storyboarding, 3D modeling, and rendering using software such as Maya, Blender, Unreal Engine 5, and Unity. I have excellent knowledge of Adobe Creative Cloud, which I use for concept art and illustrations. My workflow includes modeling, UV mapping, texturing, rigging, and animation. During my internship at 906 GAMES, I worked on an upcoming project, CUT OUT, where I designed and animated NPC characters. I would be very glad to contribute to new creative projects and help make games and other experiences better and better!

Available to hire

I am Marina, a young visual designer working on 2D and 3D game projects. During my studies at the School of Visual Design I developed skills in art, storyboarding, 3D modeling, and rendering using software such as Maya, Blender, Unreal Engine 5, and Unity. I have excellent knowledge of Adobe Creative Cloud, which I use for concept art and illustrations. My workflow includes modeling, UV mapping, texturing, rigging, and animation.

During my internship at 906 GAMES, I worked on an upcoming project, CUT OUT, where I designed and animated NPC characters.

I would be very glad to contribute to new creative projects and help make games and other experiences better and better!

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Language

Russian
Fluent
English
Advanced
Italian
Advanced

Work Experience

Character Artist Intern at 906 Games S.R.L.
July 1, 2025 - October 1, 2025
During my internship, I created several characters for the game CUTOUT (currently in development). I worked on the concept design, rigging, and animation of some of them.
Caricature Artist at Serra Winery (Wine Event)
January 1, 2025 - January 1, 2025
Worked at a wine-themed event creating live commissioned portraits and selling drawings.

Education

Diploma in Visual Design at Higher Specialized School of Applied Arts (SSSAA)
January 1, 2023 - January 1, 2025

Qualifications

Diploma in Visual Design
January 1, 2023 - January 1, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services