I am Marina, a young visual designer working on 2D and 3D game projects. During my studies at the School of Visual Design I developed skills in art, storyboarding, 3D modeling, and rendering using software such as Maya, Blender, Unreal Engine 5, and Unity. I have excellent knowledge of Adobe Creative Cloud, which I use for concept art and illustrations. My workflow includes modeling, UV mapping, texturing, rigging, and animation.
During my internship at 906 GAMES, I worked on an upcoming project, CUT OUT, where I designed and animated NPC characters.
I would be very glad to contribute to new creative projects and help make games and other experiences better and better!
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