Experienced 2D artist specializing in mobile game art, including character design, environments, and in-game assets. Combines traditional digital illustration with modern AI-assisted workflows to enhance creativity and accelerate production, with a focus on creating engaging visuals and collaborating with teams to bring game worlds to life. Senior illustrator with experience defining visual style and art direction in collaboration with product managers and animators, ensuring seamless asset integration. Has contributed to character, item, and environment creation for social and mobile games, and has worked across multiple studios and projects including match-3 and other mobile game genres.

Ara Poghosyan

Experienced 2D artist specializing in mobile game art, including character design, environments, and in-game assets. Combines traditional digital illustration with modern AI-assisted workflows to enhance creativity and accelerate production, with a focus on creating engaging visuals and collaborating with teams to bring game worlds to life. Senior illustrator with experience defining visual style and art direction in collaboration with product managers and animators, ensuring seamless asset integration. Has contributed to character, item, and environment creation for social and mobile games, and has worked across multiple studios and projects including match-3 and other mobile game genres.

Available to hire

Experienced 2D artist specializing in mobile game art, including character design, environments, and in-game assets. Combines traditional digital illustration with modern AI-assisted workflows to enhance creativity and accelerate production, with a focus on creating engaging visuals and collaborating with teams to bring game worlds to life.

Senior illustrator with experience defining visual style and art direction in collaboration with product managers and animators, ensuring seamless asset integration. Has contributed to character, item, and environment creation for social and mobile games, and has worked across multiple studios and projects including match-3 and other mobile game genres.

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Language

English
Advanced
Russian
Advanced
Armenian
Fluent

Work Experience

2D Artist at iDreamSky
January 1, 2019 - Present
2D Artist at Playrix Games
January 1, 2017 - January 1, 2019
Created stylized character designs and in-game decorative assets for Township and Fishdom. Worked to deliver high-quality assets for live mobile games, focusing on stylized and engaging visuals.
2D Artist at “Playrix” Games
January 1, 2017 - January 1, 2019
Created stylized character designs and in-game decorative assets for “Township” and “Fishdom.” Delivered high-quality, fiveive-mobile game assets and focused on stylized and engaging visuals.
Senior Illustrator / Animator at Just Games Mobile Games
January 1, 2016 - January 1, 2017
Designed and animated characters, items, and environments for a match-3 mobile game. Helped define and maintain the game’s visual style and collaborated with developers to ensure consistent asset implementation.
Senior Illustrator at “Plexonic” Mobile Games, “Teoken” LLC
January 1, 2016 - January 1, 2021
Created characters, items, and environments for social and mobile games. Defined the visual style and art direction in collaboration with Product Managers, coordinated with animators to bring characters and assets to life, and worked closely with developers to ensure seamless asset integration. (Covered tenure includes 2016–2019 and 2020–2021 range as described in the resume.)
Senior Illustrator at Plexonic Mobile Games, Teoken LLC
January 1, 2013 - January 1, 2016
Created characters, items, and environments for social and mobile games. Defined the visual style and art direction in collaboration with product managers, working with animators to bring characters and assets to life and ensuring seamless asset integration with developers.
Senior Illustrator / Animator at “Just Games” Mobile Games
January 1, 2013 - January 1, 2016
Designed and animated characters, items, and environments for match-3 mobile games. Helped define and maintain the game’s visual style and collaborated with developers on asset implementation.
Lead Artis at Multishock Kid’s Magazine, Promix LLC
January 1, 2012 - January 1, 2013
Created original illustrations and character designs for a children’s magazine. Developed a playful, imaginative visual style tailored for young readers, producing engaging artworks that supported stories, educational content, and magazine layouts.
Lead Artist at “Multishock” Kid’s Magazine, Promix LLC
January 1, 2012 - January 1, 2013
Created original illustrations and character designs for a children’s magazine. Developed playful, imaginative visuals tailored for young readers, producing engaging artwork that supported stories, educational content, and magazine layouts.

Education

Bachelor of Fine Arts Education at Vanadzor State Pedagogical Institute
January 11, 2030 - July 23, 2026
Bachelor of Fine Arts Education at Vanadzor State Pedagogical Institute
January 1, 2005 - January 1, 2009

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Media & Entertainment