I’m an aspiring game programmer and Unity generalist with a completed Bachelor degree of Design, majored in Animation, Visual Effects, and Game Design at Auckland University of Technology.
I worked on various projects over my three years and gained valuable experience with animating with Motion Capture, 3D modelling in Maya, creating cinematic experiences with Unreal Engine, and various game projects in Unity. I took a special interest in programming and developing games in Unity, making a wide number of small games to experiment with different creative ideas. Throughout 2025 I continuously worked on my biggest project of creating a winter survival game, focusing heavily on the quality of my mechanics. I made lots of progress with my programming and design skills, I also wrote a Design Document going into detail of how my mechanics reciprocated my overarching research aim.
From February 2026 and onward I’ll be based in Sydney NSW Australia and have hopes to work among talented creatives in the gaming industry. I’d be exhilarated with any opportunity to gain experience, and make connections.
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