Hi, I’m Devon, a game design graduate from AUT and an aspiring music producer from Auckland, New Zealand. I’m deeply passionate about the visually artistic and musical as...
I'm a software and game developer with over 25 years of experience.
I’ve been using Unity since 2010 and worked on 14 published game titles, including working on ports...
A well-rounded, management capable, lead gameplay programmer and designer specializing in performant movement, combat and ability systems for high unit count games.
I...
I’m a dedicated writer and storyteller based in Auckland, New Zealand. Writing under the pen-name Sebastien Woolf, I’ve published a full-length trilogy and six novelettes...
Hi, I’m Ilya Zakharovskiy, a 3D Environment Artist and Generalist based in Auckland, New Zealand. I have 7 years of hands-on experience creating game-ready environments, ...
I am a senior high school student highly interested in sciences and creative digital technology. I am highly motivated to join the workforce to gain real-world experience...
Hi, I’m Ben V, a senior game play & AI engineer and designer based in Auckland, New Zealand. I bring ten years of cross-platform game development experience, delivering i...
Emerging 2D Animator with a strong foundation in illustration, visual storytelling, and concept development. Motivated to contribute to creative teams in animation, games...
With 16 years of industry experience, I'm a versatile 3D generalist with an emphasis on innovative problem-solving. I thrive with high-paced and intensive workloads and h...
I am a current 3D artist working in the VR Gaming industry. Highly motivated and passionate about learning new experiences in game art and design. I am proficient in a ra...
I'm a 3D artist who's spent time bouncing between VFX and game development, which has given me a solid eye for detail and a pretty well rounded skillset. I enjoy both sid...
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different..."
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different iterations of our first prototype.
We are still collaborating together on the Vestige video game.
I can only highly recommend Liam following the work he has done for PYRAMIDE Games.
Please feel free to reach out if you would like to learn more about his experience with us.
Many thanks again to Liam for his dedication to our project, we’re delighted to continue working together 👋"
"Honestly the hardest worker I know, Hes's very nice and always asks if there's more todo. He also a great listener."
N/a @ James van Spronsen
Mar 26, 2026
"I would like to thank Anna Abdykerimova for her passionate and meticulous approach to the work that she did for our life-acting thriller Neurosis. She showed professionalism and dedication, plenty of imagination and love to games.
Anna created the narrative outline, designed the narrative solutions for deeper gamers..."
"I would like to thank Anna Abdykerimova for her passionate and meticulous approach to the work that she did for our life-acting thriller Neurosis. She showed professionalism and dedication, plenty of imagination and love to games.
Anna created the narrative outline, designed the narrative solutions for deeper gamers involvement, and wrote the dialogues branching.
Also Anna was one of the main actresses for our game, and showed her expressive acting talent.
I would recommend working with Anna as highly creative and responsible narrative designer."
"Xan built an effective and attractive UX for our game Dig Too Deep and also handled the confusing work of implementing the UI theme in the Godot project. On top of that they were able to fit the style of our characters and other art to produce assets like buildings and effects.
Such a great help for the team!"
Chris @ Punch Up Games
Mar 12, 2026
"Had a great time getting her thoughts on how to improve the experience. Recommended!"
RemyBeltres @ remyjem
Feb 27, 2026
"Skilled game tester, who was fun to talk to and get advice on how to improve the game."
RemyBeltres @ remyjem
Feb 13, 2026
"Working with Twine enabled us to scale projects quicker than before and the Twine Business makes it so easy to manage and pay contractors over the world."
-Josh Bolland
CEO, J B Cole
"I found an amazing designer and she's fast. I now send her my ideas and she transforms them into great design. The collaboration is fast, professional and easy. It feels like she is already part of our team."
-Achim Kohli
CEO, Legal-i
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