I’m Ilya Zakharovskiy, a 3D Environment Artist and passionate 3D Generalist based in Auckland, New Zealand, with 7 years of hands-on experience in the full cycle of creating game-ready environments, props, texture sets for various game engines and pipelines, concept art, lighting and animation. I excel at delivering high-quality assets that fit within tight deadlines and adapt quickly to different pipelines and art styles. I’m a self-motivated learner who thrives in collaborative teams and enjoys tackling challenges with creative, efficient workflows. I’m eager to take on projects of any size and complexity, and I’m always focused on meeting deadlines while maintaining artistic and technical standards. Feel free to reach out to discuss your project needs at _Email not available. Sign in: https://www.twine.net/signup_

Ilya Zakharovskiy

I’m Ilya Zakharovskiy, a 3D Environment Artist and passionate 3D Generalist based in Auckland, New Zealand, with 7 years of hands-on experience in the full cycle of creating game-ready environments, props, texture sets for various game engines and pipelines, concept art, lighting and animation. I excel at delivering high-quality assets that fit within tight deadlines and adapt quickly to different pipelines and art styles. I’m a self-motivated learner who thrives in collaborative teams and enjoys tackling challenges with creative, efficient workflows. I’m eager to take on projects of any size and complexity, and I’m always focused on meeting deadlines while maintaining artistic and technical standards. Feel free to reach out to discuss your project needs at _Email not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m Ilya Zakharovskiy, a 3D Environment Artist and passionate 3D Generalist based in Auckland, New Zealand, with 7 years of hands-on experience in the full cycle of creating game-ready environments, props, texture sets for various game engines and pipelines, concept art, lighting and animation. I excel at delivering high-quality assets that fit within tight deadlines and adapt quickly to different pipelines and art styles. I’m a self-motivated learner who thrives in collaborative teams and enjoys tackling challenges with creative, efficient workflows.

I’m eager to take on projects of any size and complexity, and I’m always focused on meeting deadlines while maintaining artistic and technical standards. Feel free to reach out to discuss your project needs at Email not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent
Russian
Fluent
Spanish; Castilian
Intermediate

Work Experience

Visualization designer at AECOM
October 1, 2022 - October 1, 2022
Worked on visualization of various infrastructure projects. Created models from construction drawings, animated and rendered scenes for stakeholder engagement across New Zealand and Australia.
Principal 3D Environment Artist at Mighty Eyes
July 1, 2025 - July 1, 2025
Led development of a large portion of the game’s 3D props and environments from iterative high-poly concepts to final game-ready assets, including UV maps, textures, materials, and collision meshes. Collaborated with artists, designers and programmers, and contributed to performance optimization and testing for scalable VR release.

Education

Web design and Software Engineering at TADEL, University of Catalonia
January 1, 2017 - December 31, 2018
BA of Visual Arts at Kuban State University
January 1, 2010 - December 31, 2015
Web design and Software Engineering at University of Catalonia
January 1, 2017 - January 1, 2018
BA Visual Arts at Kuban State University
January 1, 2010 - January 1, 2015

Qualifications

Beneath the Waves Art Challendge
December 12, 2017 - February 20, 2018
https://www.artstation.com/challenges/beneath-the-waves

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services