Hi, I’m Ilya Zakharovskiy, a 3D Environment Artist and Generalist based in Auckland, New Zealand. I have 7 years of hands-on experience creating game-ready environments, props, texture sets for various game engines and pipelines, as well as concept art, lighting and animation. I’m passionate about delivering high-quality assets and ensuring projects meet deadlines, while continuously learning new techniques and adapting to different development pipelines and teams.
I’m eager to take on projects of any size and complexity. I bring a broad toolkit, strong collaboration skills, and a proactive mindset to optimize performance and art direction across multi-disciplinary teams. I look forward to discussing your project needs and how I can contribute to your success.
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Here are some of my work examples from 3D Environment art, concept design, and props
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