I’m a senior at Parsons School of Design majoring in Illustration, specializing in character design and concept art for video games. My work encompasses designing original characters and concepts, as well as incorporating existing characters into stylized illustrations. I’m passionate about creating unique and visually engaging characters that speak directly to the viewer. Currently, I'm seeking opportunities in game art, character design, or concept illustration to further develop my skills and gain industry experience.

Sandy Kwon

I’m a senior at Parsons School of Design majoring in Illustration, specializing in character design and concept art for video games. My work encompasses designing original characters and concepts, as well as incorporating existing characters into stylized illustrations. I’m passionate about creating unique and visually engaging characters that speak directly to the viewer. Currently, I'm seeking opportunities in game art, character design, or concept illustration to further develop my skills and gain industry experience.

Available to hire

I’m a senior at Parsons School of Design majoring in Illustration, specializing in character design and concept art for video games. My work encompasses designing original characters and concepts, as well as incorporating existing characters into stylized illustrations. I’m passionate about creating unique and visually engaging characters that speak directly to the viewer. Currently, I’m seeking opportunities in game art, character design, or concept illustration to further develop my skills and gain industry experience.

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Language

English
Fluent
Korean
Fluent

Work Experience

Freelance Illustrator at Self-employed / Freelance
January 1, 2024 - Present
Commission work for clients, consisting of original character designs and fanart.
Freelance Illustrator at Self-Employed
January 1, 2024 - Present
Commission work for clients, consisting of original character designs and fanart.
Project Lead - World of Characters at World of Characters (self-initiated project)
January 1, 2025 - January 1, 2026
Developed character concepts, world-building, and visual development for a two-volume concept art project.

Education

BFA in Illustration at Parsons School of Design
January 1, 2022 - January 1, 2026
BFA in Illustration at Parsons School of Design
January 1, 2022 - January 1, 2026
BFA in Illustration at Parsons School of Design
January 1, 2022 - January 1, 2026

Qualifications

Certificate of Special Congressional Recognition
January 1, 2022 - April 1, 2026
Honorable Mention for comic art "Rage Over a Lost Penny"
January 1, 2022 - April 1, 2026
Certificate of Special Congressional Recognition
January 1, 2022 - April 1, 2026
Honorable Mention - Scholastic Art & Writing Awards (comic art)
January 1, 2022 - April 1, 2026
An Artistic Discovery, Congressional Art Competition for High School Students
January 1, 2022 - April 1, 2026
Certificate of Special Congressional Recognition
January 1, 2022 - April 1, 2026
Scholastic Art & Writing Awards - Honorable Mention for comic art “Rage Over a Lost Penny”
January 1, 2022 - April 1, 2026

Industry Experience

Media & Entertainment, Education, Professional Services
    paper "World of Characters"

    “World of Characters” is a portfolio showcasing my skills in character art and design, presented in the style of a concept art book.

    Book I centers on original character design. My focus is not on building entire worlds, but on developing characters through costume, and props. Each character is explored through multiple views or poses rather than narrative illustration, emphasizing design clarity and consistency. Spontaneity, nature, objects, and imagination are what lays the blueprint for my characters.

    Book II focuses on fan work, which I treat not as reproduction, but as interpretive character design within established visual systems. While the works are centered largely on specific franchises, they’re presented as studies in character identity, adaptability, and stylistic consistency rather than as franchise commentary.