I am a multidisciplinary 3D Generalist with over 15 years of experience in photorealistic modeling, lighting, texturing, and rendering for product visualizations, environments, and cinematic content. Recently, I have focused on blending traditional 3D pipelines with generative AI tools to create seamless, hyperreal visuals that blur the line between reality and illusion. I have a proven track record of delivering high-end product shots and immersive visuals for brands in tech, real estate, VR/AR, and entertainment.
I have worked remotely with multiple studios and clients, designing photorealistic 3D scenes, animated product promos, and AR/VR visualizations. I also lead the integration of AI-assisted tools for concept art and cinematic background generation, creating premium renders with complex materials including glass, satin, smoke, and metallics using Blender as my primary tool.
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