I am a professional 3D Artist and Designer with over 10 years of experience in 3D modeling, texturing, product visualization, and animation. I specialize in creating high-quality, realistic, and optimized 3D assets for products, games, AR/VR, and marketing visuals. I have worked on automotive, product, and commercial projects, delivering clean topology, accurate details, and production-ready assets. My goal is to help clients bring their ideas to life through visually strong and technically reliable 3D content. I focus on clear communication, fast delivery, and high-quality results.

Arun Raj

I am a professional 3D Artist and Designer with over 10 years of experience in 3D modeling, texturing, product visualization, and animation. I specialize in creating high-quality, realistic, and optimized 3D assets for products, games, AR/VR, and marketing visuals. I have worked on automotive, product, and commercial projects, delivering clean topology, accurate details, and production-ready assets. My goal is to help clients bring their ideas to life through visually strong and technically reliable 3D content. I focus on clear communication, fast delivery, and high-quality results.

Available to hire

I am a professional 3D Artist and Designer with over 10 years of experience in 3D modeling, texturing, product visualization, and animation. I specialize in creating high-quality, realistic, and optimized 3D assets for products, games, AR/VR, and marketing visuals.

I have worked on automotive, product, and commercial projects, delivering clean topology, accurate details, and production-ready assets. My goal is to help clients bring their ideas to life through visually strong and technically reliable 3D content.

I focus on clear communication, fast delivery, and high-quality results.

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Work Experience

technical lead at HCLTech
September 28, 2022 - August 15, 2024
Technical Lead with expertise in 3D art, digital design, and UI/UX development. Skilled at leading cross-functional teams in creating high-quality 3D models, interactive applications, and AR/VR experiences, while ensuring user-centered design principles are integrated into all projects. Adept at coordinating projects from concept to completion, balancing creative innovation with technical specifications. Proven ability to manage teams, work under pressure, meet deadlines, and deliver exceptional user experiences.
Concept Artist at NIT Innov Technologies Private Limited
April 1, 2025 - Present
Provided 3D modeling, animation, and AR/VR development services to clients across various industries. Specialized in Blender for game-ready assets, product visualizations, and immersive VR/AR experiences. Delivered interactive content optimized for real-time engines like Unity and Unreal Engine, with emphasis on usability and visual fidelity. Worked on VR/scene design, interaction design, asset integration, and performance tuning. Tools used included Blender, ZBrush, Substance Painter; Engines: Unreal Engine, Unity; VR platforms: Oculus Quest.
Senior 3D Designer at Bright River India Private Limited
December 1, 2020 - May 1, 2022
Led design and production of high-quality 3D assets for FM CG marketing campaigns across furniture, electronics, and apparel. Managed cross-functional teams including marketing, engineering, and design to ensure timely delivery. Created photo-realistic 3D assets for marketing and product visualization; optimized models for real-time rendering; collaborated with art directors to ensure brand consistency.
3D Artist at Hard N Soft Technologies Private Limited
January 1, 2017 - January 1, 2020
Created detailed 3D models for automotive products and integrated them into AR/VR applications, primarily using Unreal Engine to enhance user engagement. Modeled automotive products using reference imagery and CAD data; collaborated with cross-functional teams to deliver interactive AR experiences.
3D Artist at 3D Engineering For U Private Limited
January 1, 2014 - January 1, 2015
Created engaging 3D animation videos to simplify complex engineering concepts for students. Collaborated with subject matter experts to develop scripts; produced 3D models and animations using Autodesk Maya; enhanced visuals with Adobe After Effects and Photoshop; integrated interactive features for better student engagement; managed video editing for clarity and pacing.

Education

Diploma in Computer Engineering (DCSE) at PGP Polytechnic College
January 1, 2006 - January 1, 2009
BSc Visual Media at Annamalai University
January 1, 2012 - January 1, 2014

Qualifications

bsc(visual media)
January 12, 2011 - January 12, 2014
(visual media)

Industry Experience

Gaming, Computers & Electronics, Manufacturing, Media & Entertainment