I am a versatile creator and software QA professional with a passion for immersive media, VR, and game development. Since 2016 I have been crafting social media content, building VR experiences, and collaborating with cross-functional teams to deliver engaging, accessible experiences. I enjoy turning ideas into tangible experiences using tools like Blender, Unity, Unreal Engine, and web design, while keeping the user at the center. I thrive in fast-paced environments and love improving player experiences through thoughtful testing and feedback.

Ashar Khan

I am a versatile creator and software QA professional with a passion for immersive media, VR, and game development. Since 2016 I have been crafting social media content, building VR experiences, and collaborating with cross-functional teams to deliver engaging, accessible experiences. I enjoy turning ideas into tangible experiences using tools like Blender, Unity, Unreal Engine, and web design, while keeping the user at the center. I thrive in fast-paced environments and love improving player experiences through thoughtful testing and feedback.

Available to hire

I am a versatile creator and software QA professional with a passion for immersive media, VR, and game development. Since 2016 I have been crafting social media content, building VR experiences, and collaborating with cross-functional teams to deliver engaging, accessible experiences.

I enjoy turning ideas into tangible experiences using tools like Blender, Unity, Unreal Engine, and web design, while keeping the user at the center. I thrive in fast-paced environments and love improving player experiences through thoughtful testing and feedback.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
French
Intermediate

Work Experience

Social Media Content Creator
January 1, 2016 - Present
Created and managed multimedia content across YouTube, Instagram, and Facebook since 2016, including video production, editing, and performance tracking. Collaborated with marketing and project teams to align content with brand voice and goals.
Game QA Engineer / Test Planner
June 1, 2024 - Present
Developed test cases, reported bugs, tracked issues, and analyzed game analytics logs to inform improvements. Coordinated with developers and cross-functional teams to ensure high-quality gameplay across VR and web-based experiences.

Education

Bachelor's degree in Computer Science at FAST-NUCES (National University of Computer and Emerging Sciences)
January 11, 2030 - December 18, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education