Pablo Moreno

Available to hire

I'm a passionate Unity video game programmer and technical artist with years of experience in the gaming industry.

About

I’m a passionate Unity video game programmer and technical artist with years of experience
in the gaming industry. Whether you are trying to create a video game or ad game, program a specific feature, fix bugs, or create interesting visual effects, I can help.

  • More than 7 years of experience using Unity and C#, I know the engine’s ins and outs better than anyone.
  • Can develop any shader you need, both in Shader Graph and in HLSL code if needed.
  • Specialized in creating developer tools and in developing interesting visual effects that make your game stand out and feel unique.
  • Heavy knowledge of the whole game production process and game business management practices. Can help with any step of the process.

Employment and project experience

Game Developer, Producer and Director TGK Games (The Game Kitchen).
October 2021 - November 2023

Senior Game Developer Baroque Decay.
January 2021 - July 2021

CEO, Creative Director and Lead Game Developer Croxel Studios.
July 2017 - Today

  • Joined October 2025

Languages

  • Spanish; CastilianFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Media & Entertainment

Projects · 5

Critically acclaimed, successful commercial horror adventure game made within a small team of five people for The Games Kitchen, creators of international hit Blasphemous.

  • Creative Director
  • Creative Producer
  • Game Designer
  • +2

https://www.twine.net/signin
Critically acclaimed, successful commercial horror adventure game made within a small team of five people for The Games Kitchen, creators of international hit Blasphemous.

  • Creative Director
  • Creative Producer
  • Game Designer
  • +2

Critically acclaimed, successful commercial horror adventure game made within a small team of five people for The Games Kitchen, creators of international hit Blasphemous.

  • Creative Director
  • Creative Producer
  • Game Designer
  • +2

Work experience

Unity Developer · Croxel StudiosJul 2017 – Present · 9 yrs 5 mos

- Developed and published over 7 games under this brand. - Programmed more than 400 C# classes using .NET. - Implemented polygon triangulation algorithm for dynamic mesh generation. - Implemented complex collision detection and physics calculations algorithms for platformer game. - Programmed more than 25 shaders and VFX. - Made correct use of Signed Distance Fields to generate interesting visuals.

Education

Software Engineering · Universidad Rey Juan Carlos2016 – 2017
Video Game Programming With Unity Superior Course · Aula Arcade2017 – 2018
Video Games Production, Business and Marketing Course · Aula Arcade - Mauricio García2019 – 2020

Certifications and awards

Creative Campus Awards 2025 - Best Video Games Portfolio2025

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