2-paragraph first-person bio, friendly tone

Antonio Sviridov

2-paragraph first-person bio, friendly tone

Available to hire

2-paragraph first-person bio, friendly tone

Experience Level

Expert
Expert
Expert
Expert
Expert

Language

English
Advanced
Ukrainian
Fluent
Russian
Fluent

Work Experience

Unity Developer at RM Games
April 1, 2019 - July 1, 2020
Delivered complex Unity-based mobile and PC game prototypes across casual and mid-core titles. Implemented core gameplay mechanics, tuned balancing, and transformed design concepts into high-quality, production-ready features. Built modular systems, resolved SDK conflicts, debugged issues, and maintained stability across multiple platforms. Integrated assets (shaders, UI, IK, audio) and optimized for smooth mobile gameplay.
Unity Team Lead / CTO at Gamepack Studio
December 1, 2020 - June 1, 2022
Directed full-cycle hyper-casual game development for CTR & CPI testing, delivering over 40 prototypes in Unity with rapid iteration on mechanics, balancing, and level design. Led a production team of 12+ specialists, built and optimized workflows, mentored staff, and fostered a strong team culture. Took ownership of recruitment, documentation, and project estimation, while maintaining direct communication with publishers. In addition to hyper-casual projects, managed outsourced development of children’s mobile games and playable ads.
Unity Developer at Neanderthallica (Project)
November 1, 2022 - June 1, 2023
Led Unity development on Neanderthallica, a puzzle-vania Steam project; focused on core gameplay mechanics, progression systems, and overall architecture. Designed advanced puzzle logic and interactive systems, ensured seamless integration of visuals and audio assets, and drove bug fixing and stability across builds.
Unity Developer at RM Games
July 1, 2023 - Present
Working on mobile projects including long-term development of the mid-core mobile game Renovation Empire. Build and maintain core gameplay systems, optimize performance, and collaborate with designers, artists and publishers to meet milestones.

Education

Software Architect at UNIT Factory
January 1, 2016 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert

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