I am an illustrator, concept designer with 14+ years of experience delivering pre-production art and final illustrations to clients globally across franchises — Star Wars, Warhammer, Transformers, DC, and Marvel. My work focuses on dark, atmospheric storytelling and I strive to crystallize the poignant moment — the gesture, framing, and light that carries emotional and psychological weight beyond the artwork itself.

Calvin C

I am an illustrator, concept designer with 14+ years of experience delivering pre-production art and final illustrations to clients globally across franchises — Star Wars, Warhammer, Transformers, DC, and Marvel. My work focuses on dark, atmospheric storytelling and I strive to crystallize the poignant moment — the gesture, framing, and light that carries emotional and psychological weight beyond the artwork itself.

Available to hire

I am an illustrator, concept designer with 14+ years of experience delivering pre-production art and final illustrations to clients globally across franchises — Star Wars, Warhammer, Transformers, DC, and Marvel. My work focuses on dark, atmospheric storytelling and I strive to crystallize the poignant moment — the gesture, framing, and light that carries emotional and psychological weight beyond the artwork itself.

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Language

English
Fluent
Chinese
Intermediate

Work Experience

Principal Artist at XM Studios
December 1, 2023 - August 1, 2024
Led the concept art team and defined the creative direction for statue concepts in collaboration with DC, Marvel, Tsuburaya Productions (Ultraman) and Hasbro (Transformers). Set the creative and cultural tone for the team, guided from character research to final approved designs, and ensured manufacturability and quality alignment with approved concepts. Coordinated with stakeholders and the 3D team, and collaborated with Games Workshop, Upper Deck, Edge Studio, Fantasy Flight Games, Eko Pictures, and Genesis Motion Design. Produced mood-setting illustrations and concept designs to accentuate each IP’s world-building while maintaining coherent art direction across productions.
Freelance Concept Designer, Illustrator, Art Director at STORMBRUSH
February 1, 2015 - Present
Developed pre-production art and final illustrations for global clients across franchises such as Star Wars, Warhammer, Transformers, DC, and Marvel. Created concept art, visual development, and design assets, establishing core visual direction to reflect IPs and collaborating with studios to define pipelines, workflows, and production standards.
Concept Artist at Omens Animation Studios
October 1, 2011 - February 1, 2015
Designed characters and environments based on scripts for children’s TV programs and short films; prepared model sheets for 3D modelers and reviewed models with overseas and in-house teams; collaborated with 3D artists to create matte paintings and texture maps for characters and props; worked closely with the art director to develop and maintain the films’ visual style.
Part-time Lecturer at NTU, ADM
August 1, 2016 - Present
Taught Foundation Drawing, Drawing for Animation, and Digital Painting; developed systematic curriculum and assignments that simulate a production environment to foster creativity, innovation, and critical thinking; organized museum visits to ground digital practices in traditional art forms.
Adjunct Lecturer at Lasalle College of the Arts
August 1, 2017 - April 1, 2021
Courses taught: ENvironment Design, Figure Drawing, Light & Colour - Designed course content supporting the Animation Degree and Diploma curriculum across environment, figure drawing, lighting and colour theory. - Organised field sessions including Natural History Museum visits and outdoor sketching, strengthening students' spatial, compositional and anatomical sensitivity. - Guided students' colour scripts for their films, applying lighting design and colour theory directly to their production work.

Education

Concept Design at Concept Design Academy
January 1, 2011 - June 23, 2026
Bachelor’s Degree in Digital Animation at NTU School of Art, Design & Media
January 1, 2006 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services
    Red Riding Hood
    Personal work. Mixing various visual component for this poster illustration.
    The Pit Fight (Midnight: Crown of Shadow)
    Fantasy illustration for Edge Studio. Project- Midnight: Crown of Shadow RPG bookillustration Fighting pit inside a cave! A dwarf vs a giant spider
    Spirit Deer
    Wanted to paint a mystery spirit animal where one would stumble upon in the forest at night. animalillustration animal
    Physeter - Book Cover Illustration
    bookcover illustration. Collaborated closely with writer Haisam Elkewidy to create this illustration for his book - Physeter https://www.twine.net/signin A really fun project to design underwater landscape and featuring fighting sea giants!
    Renewal
    A personal painting aimed to keep minimal elements in a composition but weighted more on mystery and storytelling
    Akuma no Oni
    darkfantasy cardart illustration for Fantasy Flight Games. A giant creature leading a horde destroying everything in their path.
    A closed system
    Poster for animated short - A Closed System. Made for Eko Pictures

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