I am a graduate from the University of Central Florida with a Bachelor of Arts in Game and Interactive Media Design with a specialization in 3D Modeling I also have proficient experience in graphic design, esports management, and marketing for digital products. I value my versatility the most, making sure that I am able to adapt to any role or responsibility given to me.

Avery Horton

I am a graduate from the University of Central Florida with a Bachelor of Arts in Game and Interactive Media Design with a specialization in 3D Modeling I also have proficient experience in graphic design, esports management, and marketing for digital products. I value my versatility the most, making sure that I am able to adapt to any role or responsibility given to me.

Available to hire

I am a graduate from the University of Central Florida with a Bachelor of Arts in Game and Interactive Media Design with a specialization in 3D Modeling I also have proficient experience in graphic design, esports management, and marketing for digital products. I value my versatility the most, making sure that I am able to adapt to any role or responsibility given to me.

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Work Experience

Esports Manager at UCF Knights Rainbow Six Siege Esports
July 1, 2022 - July 1, 2023
Led team operations and competitive play for UCF Knights Rainbow Six Siege Esports, coordinating practice schedules, tournament participation, and strategic development.
General Manager & Broadcast Manager for Esports at UCF Fashion Institute of Technology
July 1, 2022 - July 1, 2023
Oversaw management and broadcasting for Esports programs, coordinating events, broadcasts, and player development.
Creative Director at Marauder Tech Games, Price of Glory
May 1, 2025 - December 1, 2025
Led creative direction, concepting, and production workflows for mobile strategy title; coordinated cross-functional teams and iterated on core game concepts.
Creative Director at Screamscape Studios, Killer Karnival
September 1, 2024 - May 1, 2025
Directed art and design for Screamscape's mobile strategy titles; planned milestones and ensured cohesive visual quality across assets and marketing materials.
Level Designer at Hyper
February 1, 2024 - April 1, 2024
Designed, constructed, and refined three game levels and a tutorial in Unity; iterated through playtesting to balance mechanics; adjusted asset kits to create new in-game objects; produced marketing materials including backgrounds and logos.

Education

BA in Digital Media – Game Design at University of Central Florida
August 1, 2021 - May 1, 2025

Qualifications

Gaming and Esports Industry Essentials
January 11, 2030 - January 20, 2026

Industry Experience

Gaming, Media & Entertainment