I'm a highly experienced, self-motivated Unity 3D developer with 15+ years of experience specializing in VR/AR/MR applications, architectural visualization, and immersive simulations. I excel at transforming complex requirements into high-performance, cross-platform solutions spanning the entire development lifecycle from concept to deployment. I'm a collaborative, problem-solving professional who thrives when working with multidisciplinary teams to translate client needs into engaging VR/AR experiences. I enjoy mentoring junior developers, driving technical excellence, and continuing to push the boundaries of Unity and spatial computing to deliver memorable, scalable outcomes.

Oliver Garcia

I'm a highly experienced, self-motivated Unity 3D developer with 15+ years of experience specializing in VR/AR/MR applications, architectural visualization, and immersive simulations. I excel at transforming complex requirements into high-performance, cross-platform solutions spanning the entire development lifecycle from concept to deployment. I'm a collaborative, problem-solving professional who thrives when working with multidisciplinary teams to translate client needs into engaging VR/AR experiences. I enjoy mentoring junior developers, driving technical excellence, and continuing to push the boundaries of Unity and spatial computing to deliver memorable, scalable outcomes.

Available to hire

I’m a highly experienced, self-motivated Unity 3D developer with 15+ years of experience specializing in VR/AR/MR applications, architectural visualization, and immersive simulations. I excel at transforming complex requirements into high-performance, cross-platform solutions spanning the entire development lifecycle from concept to deployment.

I’m a collaborative, problem-solving professional who thrives when working with multidisciplinary teams to translate client needs into engaging VR/AR experiences. I enjoy mentoring junior developers, driving technical excellence, and continuing to push the boundaries of Unity and spatial computing to deliver memorable, scalable outcomes.

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Experience Level

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Language

English
Fluent

Work Experience

Unity 3D Lead Developer (VR/AR & Mixed Reality) at Hartec Group
December 31, 2025 - September 9, 2025
Led the design and development of high-quality, realistic, and scalable simulators for multiple industries, ensuring optimization and efficiency. Drove immersive VR/AR experiences and platform expertise across Oculus, Microsoft HoloLens, and AR-enabled devices. Defined architecture, mentored junior developers, and collaborated with UI/UX designers, project managers, and clients to translate requirements into functional simulations. Implemented QA, CI/CD, rapid prototyping, and performance tuning to deliver robust solutions.
Unity Senior Developer
December 31, 2018 - September 9, 2025
As a Unity Senior Developer, played a crucial role in creating immersive and interactive applications. Contributed to enhancing user experiences and realism of digital environments. Collaborated with multidisciplinary teams to deliver features, optimize performance, and drive robust architectures.
Senior Developer at Unity Technologies
January 1, 2018 - September 9, 2025
As a Unity Senior Developer, contributed to immersive and interactive applications, enhanced user experiences, and improved realism of digital environments; led multi-disciplinary projects and optimized performance.
Unity Senior Developer at AXLP LAY
January 1, 2018 - September 9, 2025
As a Unity Senior Developer, I played a crucial role in creating immersive and interactive applications. My extensive experience in Unity development allowed me to contribute significantly to the enhancement of user experiences and the realism of digital environments. Collaborating with multidisciplinary teams, I have driven projects that incorporate advanced features and optimize performance.
Unity Lead Developer (VR/AR & Mixed Reality) at COMHARTECH GROUP
January 1, 2025 - September 9, 2025
In my role as a Unity 3D Lead Developer focusing on VR/AR and Mixed Reality, I have been at the forefront of creating immersive and interactive experiences. My expertise lies in harnessing the full potential of Unity along side the latest VR, AR, and Mixed Reality technologies. I’ve led teams in designing, developing, and deploying ground-breaking applications that have been received positively both in consumer and enterprise settings.
Unity Senior Developer
January 1, 2018 - September 9, 2025
Core Module Development: Developed and maintained core modules, providing a solid foundation for application logic and runtime. Graphics Programming: Implemented advanced graphics features using Unity's HDRP, including shader and effects programming to create visually stunning applications. Advanced Pathfinding: Implemented pathfinding and navigation algorithms to move characters and agents realistically within complex environments. Technical Mentoring: Provided guidance to junior developers and promoted best practices in Unity development. Performance Tuning: Optimized runtime performance, identified bottlenecks, and improved overall user experience. QA & CI/CD: Collaborated with QA teams and set up automated build pipelines. Training: Conducted regular workshops to disseminate Unity knowledge and practices.
Unity 3D Lead Developer at COMHARTECH GROUP
January 1, 2025 - September 9, 2025
Led the design and development of VR/AR and Mixed Reality applications using Unity, delivering immersive experiences with high visual fidelity. Created simulators across multiple industries, optimized for performance on Oculus, HoloLens, and AR-enabled devices, and implemented spatial computing techniques for realistic interactions. Mentored junior developers, collaborated with UI/UX designers and clients to translate requirements into functional simulations, and enforced coding standards. Established CI/CD pipelines, QA processes, and training programs to accelerate deployment and knowledge sharing.

Education

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Industry Experience

Software & Internet, Media & Entertainment, Gaming, Professional Services
    paper SWARM KILLER SHOOTER

    Fight your way through multiple hostile territories in this action-packed top-down shooter. Take control of a skilled operative as you eliminate enemy forces across varied environments - from scorching deserts to dense forests and urban battlegrounds. Use cover, positioning, and tactical thinking to survive waves of enemies while completing objectives in “Judgement Day” scenarios. Navigate through different combat zones, each with unique challenges and environmental hazards. Collect resources, utilize destructible cover, and face increasingly difficult enemy forces as you progress through the campaign. The game combines classic arcade-style shooting with modern mobile gaming convenience, offering intense single-player action optimized for touch controls. Features explosive combat with realistic weapon mechanics, environmental destruction, and challenging AI enemies across multiple diverse battlefields.