I’m a highly experienced, self-motivated Unity 3D developer with 15+ years of experience specializing in VR/AR/MR applications, architectural visualization, and immersive simulations. I excel at transforming complex requirements into high-performance, cross-platform solutions spanning the entire development lifecycle from concept to deployment.
I’m a collaborative, problem-solving professional who thrives when working with multidisciplinary teams to translate client needs into engaging VR/AR experiences. I enjoy mentoring junior developers, driving technical excellence, and continuing to push the boundaries of Unity and spatial computing to deliver memorable, scalable outcomes.
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Fight your way through multiple hostile territories in this action-packed top-down shooter. Take control of a skilled operative as you eliminate enemy forces across varied environments - from scorching deserts to dense forests and urban battlegrounds. Use cover, positioning, and tactical thinking to survive waves of enemies while completing objectives in “Judgement Day” scenarios. Navigate through different combat zones, each with unique challenges and environmental hazards. Collect resources, utilize destructible cover, and face increasingly difficult enemy forces as you progress through the campaign. The game combines classic arcade-style shooting with modern mobile gaming convenience, offering intense single-player action optimized for touch controls. Features explosive combat with realistic weapon mechanics, environmental destruction, and challenging AI enemies across multiple diverse battlefields.
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