Role: Solo UX/UI Designer (Strategy, UX Research, IA, UI design, Prototyping)
Tools: Figma · Notion · Maze · Whimsical
Duration: 4 Weeks (Concept to Final Prototype)
Overview:
Lumora is a digital platform that offers short-form psychology courses and guided meditations to help users develop emotional resilience, self-awareness, and habits for personal growth.
Despite its evidence-backed content and credible experts, the original platform lacked emotional resonance, personalization, and a clear structure to guide users from curiosity to action.
Problem
The homepage failed to communicate value quickly or guide different user types (casual vs intentional).
Meditation content was buried, despite being a key driver of daily habits.
The course structure felt static and unapproachable, making engagement and completion unlikely.
There was no sense of progress, habit reinforcement, or personalization.
Objective and Metrics:
Improve first-session engagement (Homepage → course CT)
Support micro-habits with meditation (Daily active use)
Increase content trust & retention (Course completion rate)
Reinforce behavior change (Add dashboard + streaks)
Deliverables:
High-Fidelity Figma Screens (30+ frames)
Full Design System & UI Kit
Interactive Prototype (desktop + mobile)
Behaviorally anchored onboarding flow
Meditation Player, Course Detail, Dashboard…Role: Solo UX/UI Designer (Strategy, UX Research, IA, UI design, Prototyping)
Tools: Figma · Notion · Maze · Whimsical
Duration: 4 Weeks (Concept to Final Prototype)
Overview:
Lumora is a digital platform that offers short-form psychology courses and guided meditations to help users develop emotional resilience, self-awareness, and habits for personal growth.
Despite its evidence-backed content and credible experts, the original platform lacked emotional resonance, personalization, and a clear structure to guide users from curiosity to action.
Problem
The homepage failed to communicate value quickly or guide different user types (casual vs intentional).
Meditation content was buried, despite being a key driver of daily habits.
The course structure felt static and unapproachable, making engagement and completion unlikely.
There was no sense of progress, habit reinforcement, or personalization.
Objective and Metrics:
Improve first-session engagement (Homepage → course CT)
Support micro-habits with meditation (Daily active use)
Increase content trust & retention (Course completion rate)
Reinforce behavior change (Add dashboard + streaks)
Deliverables:
High-Fidelity Figma Screens (30+ frames)
Full Design System & UI Kit
Interactive Prototype (desktop + mobile)
Behaviorally anchored onboarding flow
Meditation Player, Course Detail, DashboardWW…