Hi, I'm SangHyeok Lee. I'm a motivated junior artist who recently graduated in Game Art, with a passion for 3D modeling and concept art. I enjoy collaborating on projects, receiving feedback, and learning quickly to contribute effectively in a professional environment. I thrive in team settings, value constructive critique, and am eager to contribute to a creative team with my growing skills in modeling, texturing, and concept design. Check more portfolio : _Website not available. Sign in: https://www.twine.net/signup_

SangHyeok Lee

Hi, I'm SangHyeok Lee. I'm a motivated junior artist who recently graduated in Game Art, with a passion for 3D modeling and concept art. I enjoy collaborating on projects, receiving feedback, and learning quickly to contribute effectively in a professional environment. I thrive in team settings, value constructive critique, and am eager to contribute to a creative team with my growing skills in modeling, texturing, and concept design. Check more portfolio : _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi, I’m SangHyeok Lee. I’m a motivated junior artist who recently graduated in Game Art, with a passion for 3D modeling and concept art. I enjoy collaborating on projects, receiving feedback, and learning quickly to contribute effectively in a professional environment.

I thrive in team settings, value constructive critique, and am eager to contribute to a creative team with my growing skills in modeling, texturing, and concept design.

Check more portfolio :
Website not available. Sign in: https://www.twine.net/signup

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Language

English
Advanced
Korean
Fluent
Japanese
Advanced

Work Experience

Add your work experience history here.

Education

Ontario Advanced Diploma in Game Development, Specialization in Modeling (Game-Art) at George Brown College, Toronto, Ontario
September 1, 2022 - April 25, 2025

Qualifications

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Industry Experience

Gaming, Media & Entertainment
    uniE621 Black Knight
    3D Character Modeling - Black Knight Created Black Knight focusing on fantasy and realistic armor design. Used tools - 3ds Max, Maya, Substance Painter, Blender, Unreal Engine 5.