I am a 3D Environment Artist with a background in mechanical engineering and a strong foundation in 3D production pipelines. I enjoy creating game-ready environments through modeling, texturing, and lighting in Maya, Substance Painter, and Unreal Engine. I’m passionate about storytelling through lighting, atmosphere, and visual design, and I thrive in collaborative teams to deliver high-quality work on tight timelines.

Bach Nguyen

I am a 3D Environment Artist with a background in mechanical engineering and a strong foundation in 3D production pipelines. I enjoy creating game-ready environments through modeling, texturing, and lighting in Maya, Substance Painter, and Unreal Engine. I’m passionate about storytelling through lighting, atmosphere, and visual design, and I thrive in collaborative teams to deliver high-quality work on tight timelines.

Available to hire

I am a 3D Environment Artist with a background in mechanical engineering and a strong foundation in 3D production pipelines. I enjoy creating game-ready environments through modeling, texturing, and lighting in Maya, Substance Painter, and Unreal Engine.

I’m passionate about storytelling through lighting, atmosphere, and visual design, and I thrive in collaborative teams to deliver high-quality work on tight timelines.

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Work Experience

HVAC Technician at Engineered Air
August 1, 2021 - August 1, 2022
Assembled HVAC systems using technical blueprints and engineering specifications. Measured, cut, and prepared materials with high accuracy. Conducted quality inspections and ensured compliance with standards. Collaborated with team to manage peak-hour operations, maintain inventory, and meet production deadlines.
CNC Machinist at AAA CNC Machining Services Inc.
September 1, 2022 - August 1, 2023
Interpreted technical drawings and created precise 3D models using CAD tools. Operated CNC machines (turning, milling, drilling) to manufacture components. Performed quality control using measurement tools to meet strict tolerances. Collaborated with team to troubleshoot and meet production deadlines.

Education

Add your educational history here.

Qualifications

Diploma in Game Development and Design
January 1, 2024 - January 1, 2026
Diploma in Mechanical Engineering Technology
January 1, 2019 - January 1, 2020
Modular Environmental Modeling (props, architecture, set dressing); Texturing & Material Creation; Lighting Design; Scene Composition & Visual Storytelling; Camera Framing & Cinematic Presentation
January 11, 2030 - April 13, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet