I am a skilled 3D artist and animator with a passion for bringing imagination to life through Blender. I focus on creating visually stunning and immersive experiences with meticulous attention to detail. I am dedicated to pushing the boundaries of creativity in animation, and I actively integrate AI tools like Google Veo and Nano Banana to enhance workflows, generate scenes, automate tasks, and streamline post-processing. I collaborate closely with briefs to design characters, environments, and sequences with a consistent style and impact, and I optimize animations with particle systems, simulations, and effects for export to social media, TV, or digital platforms. I stay current with animation and AI technology to innovate processes and deliver efficient, striking results.

Bamidele Olaoluwa

I am a skilled 3D artist and animator with a passion for bringing imagination to life through Blender. I focus on creating visually stunning and immersive experiences with meticulous attention to detail. I am dedicated to pushing the boundaries of creativity in animation, and I actively integrate AI tools like Google Veo and Nano Banana to enhance workflows, generate scenes, automate tasks, and streamline post-processing. I collaborate closely with briefs to design characters, environments, and sequences with a consistent style and impact, and I optimize animations with particle systems, simulations, and effects for export to social media, TV, or digital platforms. I stay current with animation and AI technology to innovate processes and deliver efficient, striking results.

Available to hire

I am a skilled 3D artist and animator with a passion for bringing imagination to life through Blender. I focus on creating visually stunning and immersive experiences with meticulous attention to detail.

I am dedicated to pushing the boundaries of creativity in animation, and I actively integrate AI tools like Google Veo and Nano Banana to enhance workflows, generate scenes, automate tasks, and streamline post-processing. I collaborate closely with briefs to design characters, environments, and sequences with a consistent style and impact, and I optimize animations with particle systems, simulations, and effects for export to social media, TV, or digital platforms. I stay current with animation and AI technology to innovate processes and deliver efficient, striking results.

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Language

English
Fluent
Yoruba
Advanced

Work Experience

3D Animator at TravelTube
October 1, 2025 - Present
Developing animation pipelines in Blender for modeling, rigging, texturing, lighting, and keyframe animation. Integrating AI tools like Google Veo and Nano Banana for workflow enhancement, scene generation, automation, and post-processing. Collaborating on briefs to design characters, environments, and sequences with a consistent style and impact. Optimizing animations with particle systems, simulations, and effects for export to social media, TV, or digital platforms. Staying current with animation and AI tech to innovate processes and deliver efficient, striking results.
Animator at The Fubies LLC
September 1, 2024 - April 30, 2025
Lead and manage full animation projects from concept to final delivery, ensuring timely completion of high-quality episodes every 2 weeks. Collaborate with voice artists, web developers, and the founder to synchronize visual and audio elements for cohesive storytelling. Oversee storyboarding, modeling, and post-production processes for smooth project execution. Create advanced character animations with expressive and dynamic movements. Identify and implement strategies to streamline production pipelines, enhancing efficiency. Work on third-party animation projects to broaden creative experience. Stay updated on the latest trends in 3D animation, bringing innovative ideas to Fubies LLC's production.
3D Artist and Animator Intern at THE FUBIES LLC
March 1, 2024 - August 31, 2024
Ensured adherence to established style guides, model sheets, and character rigs while exercising artistic creativity to bring cartoon characters and worlds to life with exaggerated and expressive movements. Troubleshoot and refine animations based on feedback from creative leads, addressing issues related to rigging, texturing, lighting, and rendering. Rig and set up character rigs with advanced controls and deformation systems to enable efficient animation workflows and ensure smooth deformations during complex character motions. Design and model highly stylized 3D characters, props, and environments that embody the unique visual style and branding of Fubies LLC's original intellectual properties, adhering to established model sheets, style guides, and character rigs.
3D Artist and Animator at FRIENDNPAL
January 1, 2024 - March 31, 2024
Created high quality 3D models and animations using Blender. Collaborated with the team to develop creative concepts and bring them to life through animation. Responsible for all aspects of the production pipeline including modelling, texturing, rigging, animation, lighting and rendering. Stayed up to date with industry trends and techniques to continually improve skills and deliver cutting-edge work.

Education

bachelor of science at federal university oye ekiti
January 8, 2019 - August 18, 2024

Qualifications

B.Sc Computer Science
January 11, 2030 - January 27, 2026

Industry Experience

Computers & Electronics, Media & Entertainment
    uniE621 archviz
    The 3D Architectural Visualization (ArchViz) project aims to create a detailed and visually stunning representation of a modern cake shop using Blender. This project captures the essence of the cake shop's design, atmosphere, and aesthetics, providing a realistic and immersive experience for potential customers and stakeholders. The visualization includes the interior of the shop, highlighting key features such as the display counters, seating areas, decor and lighting.
    paper 3d animator

    Collaborated with creative teams, including directors, writers, storyboard artists, and character designers, to bring 2D storyboards and concepts to life through captivating 3D animation for children’s television series, movies, and interactive media projects.
    Designed and modeled highly stylized 3D characters, props, and environments that embody the unique visual style and branding of Fubies LLC’s original intellectual properties, adhering to established model sheets, style guides, and character rigs.
    Animated engaging character performances, conveying distinct personalities, emotions, and comedic timing through exaggerated and expressive movements, facial expressions, and body mechanics.
    Utilized industry-standard 3D animation software, such as Maya, 3DS Max, and Blender, to create high-quality keyframe animations, incorporating principles of animation like squash and stretch, anticipation, staging, timing, and secondary action.
    Rigged and set up character rigs with advanced controls and deformation systems to enable efficient animation workflows and ensure smooth deformations during complex character motions.
    Collaborated with lighting and rendering artists to ensure seamless integration of animated elements into final composited shots, addressing issues related to texturing, shading, and rendering.
    Continuously refined and polished animations based on feedback from creative leads, directors, and supervisors, demonstrating a strong attention to detail and a commitment to delivering high-quality work.
    Contributed to the development and optimization of efficient animation pipelines, tools, and workflows to streamline production processes and meet tight deadlines within a fast-paced studio environment.
    Stayed up-to-date with the latest 3D animation techniques, software tools, and industry trends, actively seeking opportunities for professional growth and skill development.
    Mentor and provide guidance to junior animators, fostering a collaborative and supportive team environment.

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