Hi! I am a curious person that strives for excellence and gives great energy. Embracing the values of discipline and consistency. With my technical knowledge and work ethic I can be of great help to your team. See the linked Portfolio for more! _Website not available. Sign in: https://www.twine.net/signup_

Borja Aran

Hi! I am a curious person that strives for excellence and gives great energy. Embracing the values of discipline and consistency. With my technical knowledge and work ethic I can be of great help to your team. See the linked Portfolio for more! _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi! I am a curious person that strives for excellence and gives great energy. Embracing the values of discipline and consistency. With my technical knowledge and work ethic I can be of great help to your team. See the linked Portfolio for more! Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced
Dutch
Beginner

Work Experience

Software Engineer at ASML by Topic Embedded Systems, Best
January 1, 2025 - June 7, 2024
Designed, developed and tested features for a performance mode, planned and divided work for efficient development, proactively shared knowledge, mentoring and aligning the team. Main technologies used include C, C++, Python, GTest, Git, and Linux.
Software Engineer at Stellar Entertainment, Utrecht
October 1, 2022 - December 31, 2024
Designed and engineered core game systems within UE5, created and supported EOS backend management and multiplayer gameplay features, maintained, debugged and optimized builds in a cross-platform environment, and integrated new and iterated existing functionality into a custom version of UE. Main technologies were C++, Unreal Engine 5, Perforce, Git.
Generalist Software Engineer at Circonium Studios, Madrid
October 1, 2021 - October 31, 2022
Created, debugged and optimized core game mechanics and systems in Unreal Engine, responsible for audio (FMOD) and UI; created workflows with all disciplines and stakeholders, planned and achieved team wide milestones. Main technologies: C++, Unreal Engine 4, Perforce, Git.
Lead Programmer at Klever, Madrid
April 1, 2022 - July 31, 2022
Led and created processes of an XR experience in a startup environment, managed stakeholders. Main technologies were C#, Unity, Git.

Education

Masters in Game Programming at Universidad Complutense
September 1, 2021 - July 31, 2022
Computer Engineering at Universidad Carlos III
September 1, 2016 - July 31, 2021

Qualifications

Best Original idea at the PlayStationTalents with Khemia
January 1, 2022 - December 31, 2022

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Non-Profit Organization

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate

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