I'm a Game Designer, Developer and Producer with 6+ years of experience crafting engaging player experiences and bringing interactive worlds to life. My work spans action-adventures, card battlers, turn-based combat, and interactive fiction across PC, mobile, and web, with expertise in Unity, game design, programming, and full production cycles. As co-founder of Barking Beagle Studios, I've shipped commercial titles from concept to release, including the award-winning P.I.G.E.O.N. (1st place, NTF 25 Games Category). I've also led educational game development with HPV: Combate Viral in partnership with GameDev Técnico and the Portuguese League on the Fight Against Cancer. I hold a Master's in Computer Science and Engineering from Instituto Superior Técnico, exploring game design and player psychology in my thesis on digital biomarker-based games for children. I'm always eager to tackle new creative challenges and build games that educate, entertain, and inspire.

João Pedro Pamplona

I'm a Game Designer, Developer and Producer with 6+ years of experience crafting engaging player experiences and bringing interactive worlds to life. My work spans action-adventures, card battlers, turn-based combat, and interactive fiction across PC, mobile, and web, with expertise in Unity, game design, programming, and full production cycles. As co-founder of Barking Beagle Studios, I've shipped commercial titles from concept to release, including the award-winning P.I.G.E.O.N. (1st place, NTF 25 Games Category). I've also led educational game development with HPV: Combate Viral in partnership with GameDev Técnico and the Portuguese League on the Fight Against Cancer. I hold a Master's in Computer Science and Engineering from Instituto Superior Técnico, exploring game design and player psychology in my thesis on digital biomarker-based games for children. I'm always eager to tackle new creative challenges and build games that educate, entertain, and inspire.

Available to hire

I’m a Game Designer, Developer and Producer with 6+ years of experience crafting engaging player experiences and bringing interactive worlds to life. My work spans action-adventures, card battlers, turn-based combat, and interactive fiction across PC, mobile, and web, with expertise in Unity, game design, programming, and full production cycles.

As co-founder of Barking Beagle Studios, I’ve shipped commercial titles from concept to release, including the award-winning P.I.G.E.O.N. (1st place, NTF 25 Games Category). I’ve also led educational game development with HPV: Combate Viral in partnership with GameDev Técnico and the Portuguese League on the Fight Against Cancer.

I hold a Master’s in Computer Science and Engineering from Instituto Superior Técnico, exploring game design and player psychology in my thesis on digital biomarker-based games for children.

I’m always eager to tackle new creative challenges and build games that educate, entertain, and inspire.

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