Available to hire
I’m a 3D Animator and Rigger with a love for expressive characters, technical challenges, and weird little moments that make things feel alive. I’ve worked across games and advertising, contributing to both stylized and performance-driven projects.
I like building rigs that are fun to animate, crafting performances with clarity and personality, solving problems when things break (as they often do), and making tools that help the team move faster. I’ve shipped one game (soon to be two), animated everything from character-driven game cinematics to virtual social media influencers.
Let me rig/animate for you!
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