I am a multi-talented, world travelled artist, engineer, and inventor with 10+ years of industry experience in game development, interactive new media experiences, independently driven and successful media projects, and patent awards from intellectual property. Experience and roles expand through Los Angeles, Beijing, Shanghai, New York City while working with MSG Sphere, Nickelodeon, Looking Glass, New York Institute of Technology, and more. Recently, I was part of a full departmental layoff at Sphere Entertainment for which I was at for 5.5 years. I am seeking a fulfilling, challenging, and technical role in creative technology and/or game development that mirrors on my experience and offers career advancement and public facing products. I’m seeking roles which are of high potential to me for intersections of technology and creative elements. I feel the deeply technical skill set that I have would be of great value and contribution to any related team and company.

Benjamin Poynter

I am a multi-talented, world travelled artist, engineer, and inventor with 10+ years of industry experience in game development, interactive new media experiences, independently driven and successful media projects, and patent awards from intellectual property. Experience and roles expand through Los Angeles, Beijing, Shanghai, New York City while working with MSG Sphere, Nickelodeon, Looking Glass, New York Institute of Technology, and more. Recently, I was part of a full departmental layoff at Sphere Entertainment for which I was at for 5.5 years. I am seeking a fulfilling, challenging, and technical role in creative technology and/or game development that mirrors on my experience and offers career advancement and public facing products. I’m seeking roles which are of high potential to me for intersections of technology and creative elements. I feel the deeply technical skill set that I have would be of great value and contribution to any related team and company.

Available to hire

I am a multi-talented, world travelled artist, engineer, and inventor with 10+ years of industry experience in game development, interactive new media experiences, independently driven and successful media projects, and patent awards from intellectual property. Experience and roles expand through Los Angeles, Beijing, Shanghai, New York City while working with MSG Sphere, Nickelodeon, Looking Glass, New York Institute of Technology, and more.

Recently, I was part of a full departmental layoff at Sphere Entertainment for which I was at for 5.5 years. I am seeking a fulfilling, challenging, and technical role in creative technology and/or game development that mirrors on my experience and offers career advancement and public facing products. I’m seeking roles which are of high potential to me for intersections of technology and creative elements. I feel the deeply technical skill set that I have would be of great value and contribution to any related team and company.

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