Available to hire
I am a passionate game developer with over 4 years of experience in game play programming, level design, and VR development. I enjoy building engaging mechanics and systems using Unity and Unreal Engine.
I thrive in collaborative environments and like turning creative ideas into fun, interactive experiences.
Skills
Experience Level
Language
English
Advanced
Turkish
Fluent
German
Intermediate
Work Experience
VR/ Unreal Engine Developer at Beluxo Digital Group SRL
February 1, 2025 - PresentDeveloped a VR experience for the Guggenheim Museum, including Jackson Pollock’s art and Marcel Duchamp's interactive objects. Built interaction mechanics and scene transitions in Unreal Engine using Blueprints and C++. Optimized performance for Oculus headsets with a focus on atmosphere and realism.
Game Designer at TapNation
July 1, 2023 - July 17, 2023Designed and improved gameplay for hyper-casual mobile games with 1M+ downloads (e.g., Air Rifle: Rate Shooting Game, Wizard Universe, Alpha Betris). Created design documents, led narrative elements, and balanced gameplay loops. Analyzed player data to guide gameplay improvements and collaborated with external teams.
Game Designer at Reves Games
February 1, 2022 - October 18, 2023Designed Spring Leg Man, an endless runner inspired by Doodle Jump. Prototyped mechanics in Unity and created assets using Photoshop. Wrote detailed game design documents and led full development flow from concept to test.
Education
Bachelor of Science at Gazi University
September 5, 2016 - June 25, 2021Bachelor of Science at University of Padua
September 13, 2021 - September 18, 2024Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
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