Hello, I’m Victoria! My experience includes concept art, marketing visuals, endless prop rendering, and anything you can imagine with 2D—I’ve done it all. My creative toolbox reaches far beyond games; I love crafting visuals, building worlds, shaping brands, and edits are my expertise. I’m looking for teams who care about quality and love to experiment.

Victoria Gaidullina

Hello, I’m Victoria! My experience includes concept art, marketing visuals, endless prop rendering, and anything you can imagine with 2D—I’ve done it all. My creative toolbox reaches far beyond games; I love crafting visuals, building worlds, shaping brands, and edits are my expertise. I’m looking for teams who care about quality and love to experiment.

Available to hire

Hello, I’m Victoria! My experience includes concept art, marketing visuals, endless prop rendering, and anything you can imagine with 2D—I’ve done it all. My creative toolbox reaches far beyond games; I love crafting visuals, building worlds, shaping brands, and edits are my expertise. I’m looking for teams who care about quality and love to experiment.

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Language

English
Fluent
Russian
Fluent

Work Experience

Artist, Concept Designer at 77-Bit
December 1, 2022 - November 1, 2024
Developed digital art assets for games, focusing on high-quality graphical delivery and collaboration with the art team.
Artist, 2D Designer at Evolution
July 1, 2022 - December 1, 2022
Created slot game scenes and concepts, producing high-quality renders and preparing assets for animation.
UI-Designer, Artist at Cycling Bear
September 1, 2020 - June 1, 2021
Optimized UI assets and sprites for mobile games, designed promotional materials, and created concept art.
Artist at Pigeon Eye games
July 1, 2021 - April 1, 2022
Developed UI, characters, props, and scenes for casual games while ensuring visual quality across styles.
UI-Designer, Artist at Nagai Industries
February 1, 2020 - August 1, 2020
Designed UI elements and assets for mobile applications over a short engagement.
Artist, UI Designer at Cycling Bear
September 1, 2020 - June 1, 2021
Created and optimized UI assets and promotional materials for a mobile game. Involved in concept art development for casual projects.

Education

Bachelor’s Degree at Ural State Academy of Architecture and Arts
September 1, 2017 - July 1, 2020
Bachelor’s Degree at Ural State Academy of Architecture and Arts
September 1, 2017 - July 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment