Hello, I'M NGOC PHAM AND I'M AN 2D/3D ANIMATOR-ART GENERALIST. I absolutely love animation! After finishing my undergrad it was time to dive head first into the world of animation. I want to join a creative team that is focused on bringing characters to life and have a blast doing it! I love to be challenged, pushed out of my comfort zone because I know there I will be forced into being a better character animator. I have over 8 years of industry experience, and have been a part of TV series 2D/3D Animation projects for many exceptional studios during those years, including Bloom, Virtuos-Sparx*, Vintata, Spring Production, Gamejam and many others. Additionally, I have a strong modeling background and have worked as a freelance 3D modeler on various projects. Specialties: 2D/3D Character Animation- Rigging, 2D Animation, Modeling, VFX Particles, Layout, Motion Capture Software used: Autodesk Maya, Spine, Unity, Unreal Engine, Photoshop, Substance Painter, Zbrush, Blender To find out more about what I can do for you, check out my work below, or get a hold of me by either email or by phone. Hope you take some time to look over. Thank you. CV: _Website not available. Sign in: https://www.twine.net/signup_

bichngocav3

Hello, I'M NGOC PHAM AND I'M AN 2D/3D ANIMATOR-ART GENERALIST. I absolutely love animation! After finishing my undergrad it was time to dive head first into the world of animation. I want to join a creative team that is focused on bringing characters to life and have a blast doing it! I love to be challenged, pushed out of my comfort zone because I know there I will be forced into being a better character animator. I have over 8 years of industry experience, and have been a part of TV series 2D/3D Animation projects for many exceptional studios during those years, including Bloom, Virtuos-Sparx*, Vintata, Spring Production, Gamejam and many others. Additionally, I have a strong modeling background and have worked as a freelance 3D modeler on various projects. Specialties: 2D/3D Character Animation- Rigging, 2D Animation, Modeling, VFX Particles, Layout, Motion Capture Software used: Autodesk Maya, Spine, Unity, Unreal Engine, Photoshop, Substance Painter, Zbrush, Blender To find out more about what I can do for you, check out my work below, or get a hold of me by either email or by phone. Hope you take some time to look over. Thank you. CV: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hello,

I’M NGOC PHAM AND I’M AN 2D/3D ANIMATOR-ART GENERALIST.

I absolutely love animation! After finishing my undergrad it was time to dive head first into the world of animation.

I want to join a creative team that is focused on bringing characters to life and have a blast doing it! I love to be challenged, pushed out of my comfort zone because I know there I will be forced into being a better character animator.

I have over 8 years of industry experience, and have been a part of TV series 2D/3D Animation projects for many exceptional studios during those years, including Bloom, Virtuos-Sparx*, Vintata, Spring Production, Gamejam and many others. Additionally, I have a strong modeling background and have worked as a freelance 3D modeler on various projects.

Specialties: 2D/3D Character Animation- Rigging, 2D Animation, Modeling, VFX Particles, Layout, Motion Capture

Software used: Autodesk Maya, Spine, Unity, Unreal Engine, Photoshop, Substance Painter, Zbrush, Blender

To find out more about what I can do for you, check out my work below, or get a hold of me by either email or by phone. Hope you take some time to look over. Thank you.

CV:
Website not available. Sign in: https://www.twine.net/signup

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Language

English
Advanced
Vietnamese
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor of Computer Graphics at Kent International College
June 16, 2013 - June 16, 2014
Bachelor of English Literature at Hung Vuong University HCMC
September 16, 2010 - September 16, 2014

Qualifications

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Industry Experience

Media & Entertainment, Education
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