Available to hire
Hi there! I’m Vítor Barbosa, a Unity game developer based in Catanduva, Brazil. I specialize in building engaging mobile and PC titles with C#, Unity, and a strong grasp of design patterns. I enjoy turning ideas into polished gameplay, shipping features on time, and collaborating with international teams to deliver great player experiences.
Currently I’m exploring AR/VR development and continue to refine live-service engineering. I love optimizing performance, mentoring teammates, and building tooling that helps marketing and QA teams ship faster.
Skills
Language
Portuguese
Fluent
English
Advanced
Work Experience
Tech Lead / Unity Developer at Pepita Digital
November 20, 2025 - November 20, 2025Implemented core gameplay systems using Unity 3D engine and C#. Coordinated version control through Git. Designed scalable code architecture. Oversaw bug fixing and development from other engineers. Assisted with Xbox porting. Successfully shipped a complete game for Windows and consoles.
Team Leader / Interim Unity Developer at Dreams on Demand
July 20, 2025 - July 20, 2025Implemented new features for ongoing live service mobile games with in-app purchases and advertisements. Provided maintenance to back end systems. Fixed bugs daily. Developed hyper casual games. Created Unity tools to assist with marketing and wrote UML charts for approval.
Backend / Community Manager & Translator at Neo Bricks GmbH
March 20, 2023 - March 20, 2023Community management for mobile and PC games, providing customer support, handling events online and in-game. Created promotional marketing material. Content translation from EN to PT-BR.
Education
Bachelor of Game Design at Universidade Anhembi Morumbi
January 1, 2017 - December 1, 2020Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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