I’m a Perth-based Senior 3D Visualisation Specialist working across architectural, urban, mining and industrial visualisation. Since beginning my career in 2006, I’ve delivered everything from photorealistic imagery and large-scale environments to real-time Unity and Unreal Engine experiences.
My experience includes 3D modelling, animation, lighting, rendering, art direction, shaders, geospatial environments and WebGL-optimised asset production. I’m comfortable taking projects from initial moodboards and design concepts through to recommended solutions, stakeholder approval and final delivery.
What sets me apart is the combination of strong visual judgement and hands-on technical capability. I can interpret complex CAD, spatial and technical information, establish efficient production workflows, and turn it into clear, polished visual content for clients and end users.
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