I’m Brian Kaiserman Jr., a character-focused 3D animator and performance-driven storyteller based in Las Vegas. I bring characters to life through keyframe animation and mocap retargeting, with an acting mindset built from hands-on performance work and a strong cinematography background from NYU Tisch. My process emphasizes believable body mechanics, timing, posing, spacing, and the kind of polish that makes performances feel natural.
I also support production end-to-end—whether that’s working in motion capture as a set technician (camera reference, stage readiness, data sync, and clean handoffs), or contributing to on-set VFX capture and editorial workflows. I’m comfortable in both Maya and Unreal Engine pipelines, and I enjoy bridging performance, VFX production, and real-time tools to help teams get to final shots efficiently.
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