Pablo Blayker

Available to hire

Environment Concept Artist / 2D Artist focused on world building and environment design for games.

About

Environment Concept Artist / 2D Artist focused on world building and environment design for games. Experienced in creating environments, architecture, and props using 2D and 3D workflows, with strong attention to gameplay readability, visual storytelling, and game feel.

Creator of FIRE TAIL, a personal 2D top-down game prototype developed through concept-driven visual development. Experienced in art direction and small team leadership.

  • Joined July 2016

Languages

  • PortugueseFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Projects · 11

This one was an adventure. It was a great opportunity to learn new things, techniques and new software. I tried to take some approaches that I loved in blade runner and ghost in the shell. The city is alive on the whole cenary, from the botton, on the streets to the top of the buildings. Here the day never has end. Concept link : https://www.twine.net/signin

  • Concept Artist
  • Illustrator

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