Hi, I’m Vojislav Rancic, a VFX & Motion Graphics artist with 30+ years delivering broadcast VFX for clients such as Adidas, Coca-Cola, Mercedes-Benz, Audi, Samsung, and more. Based in Belgrade, Serbia (soon Valencia, Spain), I’ve built and led teams to create end-to-end VFX pipelines, from tracking and roto to multi-pass compositing and final color, always aiming to balance technical precision with creative storytelling. I excel in camera tracking, multi-pass compositing, fluid and destruction simulations, rotoscoping, clean plates, and full production pipelines. I stay hands-on with the latest AI video tools and data-curation workflows to evaluate and curate AI-generated content, helping transform demos into client-approved, production-ready work.

VOJISLAV RANČIĆ

Hi, I’m Vojislav Rancic, a VFX & Motion Graphics artist with 30+ years delivering broadcast VFX for clients such as Adidas, Coca-Cola, Mercedes-Benz, Audi, Samsung, and more. Based in Belgrade, Serbia (soon Valencia, Spain), I’ve built and led teams to create end-to-end VFX pipelines, from tracking and roto to multi-pass compositing and final color, always aiming to balance technical precision with creative storytelling. I excel in camera tracking, multi-pass compositing, fluid and destruction simulations, rotoscoping, clean plates, and full production pipelines. I stay hands-on with the latest AI video tools and data-curation workflows to evaluate and curate AI-generated content, helping transform demos into client-approved, production-ready work.

Available to hire

Hi, I’m Vojislav Rancic, a VFX & Motion Graphics artist with 30+ years delivering broadcast VFX for clients such as Adidas, Coca-Cola, Mercedes-Benz, Audi, Samsung, and more. Based in Belgrade, Serbia (soon Valencia, Spain), I’ve built and led teams to create end-to-end VFX pipelines, from tracking and roto to multi-pass compositing and final color, always aiming to balance technical precision with creative storytelling.

I excel in camera tracking, multi-pass compositing, fluid and destruction simulations, rotoscoping, clean plates, and full production pipelines. I stay hands-on with the latest AI video tools and data-curation workflows to evaluate and curate AI-generated content, helping transform demos into client-approved, production-ready work.

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Language

English
Fluent
Italian
Fluent
Serbian
Fluent

Work Experience

Senior VFX Supervisor, 3D Generalist & Motion Graphics Expert | BloopVFX Studio Founder at BLOOPVFX
February 5, 2019 - Present
Senior VFX Supervisor, 3D Generalist & Motion Graphics Expert | BloopVFX Studio Founder Delivered 398+ video spots this year worldwide. Trusted by brands like: Adidas, Chevrolet, Coca-Cola, Mercedes Benz, Samsung, BAT, JTI. 30+ years broadcast experience – solo studio or team integration. Ready for your next campaign!
Freelance VFX Supervisor & 3D Generalist at freestyler studio
November 4, 2004 - February 1, 2019
Delivered hundreds of broadcast spots and campaigns for international agencies and direct clients Specialised in complex matchmoving, multi-pass compositing, fluid/FX work and tight-deadline turnarounds
Professor of 3D Animation & Modeling at University of Gävle, Sweden – 2003
February 4, 2003 - July 17, 2003
Professor of 3d modeling and animation
VFX Supervisor / Team Lead at MicroLabs / Dekel
September 2, 1997 - January 8, 2003
Professor of 3D Animation & Modeling at Wonderland
October 3, 1994 - December 17, 1996
Designed and taught advanced 3D animation & modeling curriculum Mentored the first generation of digital artists in Serbia using Autidesk 3D studio builds
Founder & VFX Supervisor at Bloop VFX
January 1, 2019 - Present
Founded and run a boutique VFX studio focused on high-end broadcast advertising. Personally delivered 500+ commercials end-to-end for global brands.
Freelance VFX Supervisor & 3D Generalist at Worldwide (Italy, Sweden, Serbia, remote)
January 1, 2004 - January 1, 2019
Delivered hundreds of broadcast spots and campaigns for international agencies and direct clients. Specialized in complex matchmoving, multi-pass compositing, fluid/FX work and tight-deadline turnarounds.
Professor of 3D Animation & Modeling at University of Gävle
January 1, 2003 - January 1, 2003
Lectures on 3D animation and modeling; contributed to curriculum and mentoring.
VFX Supervisor / Team Lead
January 1, 1997 - January 1, 2003
Led VFX teams across Italy & Serbia; oversaw matchmoving, lighting and shot supervision for multiple projects.

Education

Bachelor of Music Theory & Sound Design at School of music Vojislav Vuckovic
September 2, 1991 - June 14, 1994
Specialization in music theory and sound design at Belgrade, Serbia
September 2, 1990 - January 1, 1994

Qualifications

Bachelor of Music Theory & Sound Design
January 11, 2030 - January 22, 2026

Industry Experience

Media & Entertainment, Professional Services, Manufacturing, Retail, Software & Internet, Telecommunications, Computers & Electronics, Healthcare, Other
    paper Motion Graphics Reel

    Stylish motion‑graphics reel focused on typography, graphic systems and slick 2D/3D transitions tailored for broadcast and digital campaigns.
    Features punchy pacing, music‑driven edits and brand‑centric design language ideal for promos, idents and explainer content.