Available to hire
Elise graduated college in May 2023 with a BFA in Game Design and Development Art.
She has completed two 2D game art-focused internships with Pishtech LLC and [a]Synchronous Films, where she has designed characters for products in the film and game industry. Currently working as a freelance artist, she is creating 2D game assets and concepts for RubyShark, as well as Virtual Ghoul, a newly founded studio.
She is incredibly passionate about game art and digital illustration, and loves to create artwork from her imagination for others to enjoy.
Experience Level
Language
English
Fluent
Work Experience
Concept Artist at Rubyshark
October 1, 2025 - PresentProducing futuristic character concepts on a volunteer basis for Mantra, a first-person sci-fi shooter.
Concept Artist at Virtual Ghoul
October 1, 2025 - PresentDesigning iterations, color palettes, and turnarounds of stylized cartoon characters, while implementing feedback from the Art Director, and collaborating with 3D modelers.
2D Game Artist and Illustrator (Contract) at Pishtech LLC
September 1, 2025 - December 1, 2025Created 2D assets, including a stylized logo and icon for an upcoming fishing mobile game by Pishtech LLC.
Concept Artist at Rattlebone Studios
September 1, 2022 - May 1, 2023Led discussions of aesthetics and style with the team and offered critiques. Conceptualized cozy, cartoon-style environments and characters and modeled these assets in Maya, then imported them into Unreal Engine. Designed 2D elements including the game's logo and inventory UI. Created marketing materials, including a poster for the game's release.
Education
BFA Game Design and Development, Art Minor at University of Wisconsin–Stout
September 1, 2019 - May 1, 2023Qualifications
Industry Experience
Gaming, Media & Entertainment
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