Bobby Lockhart
Hi, I'm Bobby Lockhart, a game designer and creative leader focused on educational and family-friendly experiences.
About
Hi, I’m Bobby Lockhart, a game designer and creative leader focused on educational and family-friendly experiences. I lead design teams, balance systems, craft visual GDDs, and prototype across platforms, from web and mobile to Roblox.
Over the years, I’ve built Ozaria at CodeCombat, collaborated on fields like journalism, marine ecology, and executive function at Field Day Lab, and founded Important Little Games to bring playful learning to kids and families. I thrive mentoring designers and turning ambitious ideas into engaging, accessible games.
- 16 years' experience
- Joined April 2026
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Education
- Software & Internet
Work experience· 8 roles
Leading a small team of game designers as we help build a new kind of educational media for children. Nurture combines the best of children’s television with customization and interactivity.
Working as part of a team to design games to improve understanding and appreciation of all kinds of learning goals, from Journalism to Marine Ecology to Executive Function. Including: Wake: Tales from the Aqualab – Web – Teaches scientific modeling & argumentation; Headlines & High Water – Web – Journalism simulator.
Co-designed CodeCombat's next-generation learn-to-code game for the web, Ozaria. Co-designed learn-to-code MMO CodeCombat Worlds on Roblox.
Education
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