Hi, I am Bob, and I have spent my career designing digital products from enterprise suites to direct-to-consumer digital products. I have worked in media, construction, advocacy, transportation, government services, education, and much more, performing in multiple roles from directing cross functional teams to being an individual researcher running independent studies. My methods are based on proven industrial design practices and foundations. I love utilizing my experience, creativity, and skills to realize the potential of technology.

Robert Eckhardt

Hi, I am Bob, and I have spent my career designing digital products from enterprise suites to direct-to-consumer digital products. I have worked in media, construction, advocacy, transportation, government services, education, and much more, performing in multiple roles from directing cross functional teams to being an individual researcher running independent studies. My methods are based on proven industrial design practices and foundations. I love utilizing my experience, creativity, and skills to realize the potential of technology.

Available to hire

Hi, I am Bob, and I have spent my career designing digital products from enterprise suites to direct-to-consumer digital products. I have worked in media, construction, advocacy, transportation, government services, education, and much more, performing in multiple roles from directing cross functional teams to being an individual researcher running independent studies.

My methods are based on proven industrial design practices and foundations. I love utilizing my experience, creativity, and skills to realize the potential of technology.

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Language

English
Fluent
Spanish; Castilian
Advanced

Work Experience

User Experience Designer / Product Designer at The Walt Disney Studios
January 1, 2022 - January 1, 2025
Performing a comprehensive refactoring of three internal marketing applications and contributing to a universal design system; designed an enterprise-level, shared, film mastering tool for the film studio division.
Designer / Researcher at change.org
January 1, 2021 - January 1, 2022
Completed a comprehensive design research and desirability study interviewing dozens of change.org volunteers; produced and tracked a live 'painted door' experiment to gauge registration flow viability and potential collaboration offerings.
Product Designer / Researcher at Bluebeam Software
January 1, 2017 - January 1, 2021
Designed and built three feature concept prototypes; conducted 40+ feature reviews and desirability interviews; iterated on beta product to improve punch list walk-through workflow across multiple sites; ongoing design improvements including data filtering and page scaling.
User Researcher / Designer at ADP
January 1, 2017 - January 1, 2017
Conducted research interviews to evaluate the current job application screener; designed an optimized, responsive, white-labeled, mobile-friendly screener, increasing completion velocity by over 6 minutes for targeted applicants; produced documentation for distributed development teams.
Founder / Product Designer at Division Space (Personal projects)
January 1, 2016 - January 1, 2017
Own startup projects including 19 Questions for Friends App; research-driven design on social connection concepts; DEEP 6 AI initiative for rapid prototyping of AI-assisted clinical trial patient matching and creating research infrastructure.
Product Designer / UX Designer at National Football League
January 1, 2013 - January 1, 2016
Designed responsive CMS and display layer for NFL team sites; reconfigured NFL Mobile App to increase engagement; launched fan research program and testing facility.

Education

BA Graphic Design + Digital Communication at American University
September 1, 1994 - May 9, 1998

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Government, Real Estate & Construction, Software & Internet, Transportation & Logistics, Professional Services, Retail, Other
    paper NFL Mobile App

    Modernize the NFL app experience to Increase engagement and ad sales.

    Solutions.
    Timely content: Relevant to the day of the week and the time in the season
    Active Consumption: Give the user things to do to put them in control
    Skim Friendly: Give people a satisfying quick engagement with the app
    Big Gestures: Where possible, use big physical gestures to navigate around the app
    Pub Smarts: The all-knowing NFL helps you look good to your friends
    Obvious Sharing: Show me how to share it, and make the sharing simple

    Results
    App engagement soared from under ~30 seconds average to
    ~2+ minutes
    All pre-sold ad inventory delivered before week 4 of the regular season
    Increased overall seasonal revenue by ~200%