- Game Composer
- Sound Designer
- Sound Editor
Bob Strenger
- Austin, United States
- 1 project
I am an innovative, technically sophisticated audio professional with deep industry experience delivering immersive audio for AAA games and next-generation interactive entertainment across console, PC, and multimedia…
About
I am an innovative, technically sophisticated audio professional with deep industry experience delivering immersive audio for AAA games and next-generation interactive entertainment across console, PC, and multimedia platforms. I create, implement, and mix immersive soundscapes that enhance gameplay, evoke emotion, and elevate the player experience.
I collaborate across Art, Design, Engineering, and Production to align audio with creative vision and technical constraints. I script and execute comprehensive sound design plans from concept to final implementation, thrive under pressure with aggressive deadlines, and continuously explore emerging audio technologies and workflows.
- Joined May 2026
Skills· 11
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
Projects · 1
Work experience· 7 roles
Delivered high-quality music and sound effects for next-generation, highly interactive multimedia casino slot machines across multiple markets and product classes. Collaborated closely with Art, Design, and Programming teams to deliver AAA-quality audio aligned with consumer demographics and business objectives. Performed Foley recording to create fresh, distinctive sound effects that enhanced player engagement. Demonstrated strong remote and cross-disciplinary communication skills while contributing to distributed development teams. Partnered with leadership to advance the audio department through tool evaluation, audio direction initiatives, and talent acquisition.
Delivered music composition and sound design for next-generation multimedia casino slot machines, contributing to highly interactive and commercially successful products. Created original music and sound effects to support advanced game features and player experiences. Worked cross-functionally with Art, Design, and Engineering teams to ensure audio aligned with creative vision, technical constraints, and market goals. Awarded a top-tier prize during Innovation Week for outstanding product ideas and initiatives. Promoted to Senior Sound Designer III in 2018 in recognition of sustained performance and leadership.
Key audio contributor on Epic Mickey 2: The Power of Two, delivering character-driven, cinematic, and interactive sound design for a major Disney franchise title. Designed and implemented all aspects of sound for Epic Mickey 2 across Wii, Xbox 360, PS3, and PC platforms. Created audio for Disney characters, in-game cinematics, interactive props, rhythm-based level ambiences, and UI elements. Collaborated with the Audio Director, Producers, Programmers, and a four-person audio team to develop and execute audio production strategies. Mixed overall game audio, including levels, VO, FMVs, UI, and per-asset EQ, with dynamic control and budget adherence.
Education
Certifications and awards· 5
Hire Bob Strenger today
Post a job and invite Bob, or contact them directly. No hidden commission.








