I'm Marcus Ohlsson, a sound designer, editor, composer, mixer, and recordist with experience across film, series, and interactive media. I cover full audio pipelines—from production sound to post-production editing, ambience design, and mixing. I'm skilled with Dolby Atmos, Unreal Engine, FMOD, and AI-driven audio tools, and I enjoy collaborating on ambitious projects from concept to final mix. Based in Stockholm, Sweden, where I have my studio. I'm open to remote-friendly roles and excited about innovative audio workflows.

Marcus Ohlsson

I'm Marcus Ohlsson, a sound designer, editor, composer, mixer, and recordist with experience across film, series, and interactive media. I cover full audio pipelines—from production sound to post-production editing, ambience design, and mixing. I'm skilled with Dolby Atmos, Unreal Engine, FMOD, and AI-driven audio tools, and I enjoy collaborating on ambitious projects from concept to final mix. Based in Stockholm, Sweden, where I have my studio. I'm open to remote-friendly roles and excited about innovative audio workflows.

Available to hire

I’m Marcus Ohlsson, a sound designer, editor, composer, mixer, and recordist with experience across film, series, and interactive media. I cover full audio pipelines—from production sound to post-production editing, ambience design, and mixing.

I’m skilled with Dolby Atmos, Unreal Engine, FMOD, and AI-driven audio tools, and I enjoy collaborating on ambitious projects from concept to final mix. Based in Stockholm, Sweden, where I have my studio. I’m open to remote-friendly roles and excited about innovative audio workflows.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
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Language

Swedish
Fluent
English
Fluent

Work Experience

Sound Designer / Editor / Mixer / Composer at Freelance
June 1, 2016 - November 21, 2025
Delivered complete audio pipelines for film and interactive media. Production and post-production for Land Of The Free (Guldbagge-nominated). Sound post-production for 2gether (Draken Film Award winner). Designed ambiences for Max Anger – With One Eye Open. Dialogue editing, SFX, ambience construction, and mixing. Managed communication, scheduling, and workflow planning.
Sound Designer / Editor / Composer / Mixer at Chroma Studios AB
October 1, 2023 - October 1, 2023
Composed music and created audio signal chains for iOS audiovisual app. Worked with Respeecher, Sonantic, Bronze Composer. Managed contractor workflows. Built Unreal Engine + FMOD testing environments. Implemented real-time audio and generative sound behavior.

Education

BFA in Film Sound at Stockholm University of the Arts
January 1, 2021 - November 21, 2025
Film Production at Kulturama
January 1, 2016 - November 21, 2025
Film/Cinema/Video Studies at Kulturama
January 1, 2015 - November 21, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Gaming