Hi, I'm Bradley Horton. I'm a creative and technically skilled Game Developer and Pixel Artist with over five years of hands-on experience delivering full gameplay systems, UI logic, and stylized art for 2D and 3D games. I specialize in Unity development, with deep knowledge of game logic, animation systems, and asset integration. I collaborate well with teams and take full ownership of features, delivering polished player experiences from concept to implementation. I'm passionate about blending art direction with scalable development practices, and I love exploring how visual feedback, transitions, and gameplay feel can elevate a game's personality. I enjoy remote collaboration across time zones and am always eager to help indie teams bring their ideas to life.

Bradley Horton

Hi, I'm Bradley Horton. I'm a creative and technically skilled Game Developer and Pixel Artist with over five years of hands-on experience delivering full gameplay systems, UI logic, and stylized art for 2D and 3D games. I specialize in Unity development, with deep knowledge of game logic, animation systems, and asset integration. I collaborate well with teams and take full ownership of features, delivering polished player experiences from concept to implementation. I'm passionate about blending art direction with scalable development practices, and I love exploring how visual feedback, transitions, and gameplay feel can elevate a game's personality. I enjoy remote collaboration across time zones and am always eager to help indie teams bring their ideas to life.

Available to hire

Hi, I’m Bradley Horton. I’m a creative and technically skilled Game Developer and Pixel Artist with over five years of hands-on experience delivering full gameplay systems, UI logic, and stylized art for 2D and 3D games. I specialize in Unity development, with deep knowledge of game logic, animation systems, and asset integration. I collaborate well with teams and take full ownership of features, delivering polished player experiences from concept to implementation.

I’m passionate about blending art direction with scalable development practices, and I love exploring how visual feedback, transitions, and gameplay feel can elevate a game’s personality. I enjoy remote collaboration across time zones and am always eager to help indie teams bring their ideas to life.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Freelancer at Remote
October 1, 2020 - Present
Delivered end-to-end game features including combat systems, UI menus, and responsive controls for indie clients and teams. Designed and implemented stylized pixel art assets including environments, characters, and effects. Integrated artwork directly into Unity projects, optimizing for performance and modularity. Collaborated across time zones with international clients in the U.S., Canada, and Europe. Contributed to game feel, transitions, and polish with animation systems, visual feedback, and particle effects.

Education

MSC, Information and Creative Technologies at Derby College
January 11, 2030 - February 8, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services, Other