Hi, I’m Bradley Horton. I’m a creative and technically skilled Game Developer and Pixel Artist with over five years of hands-on experience delivering full gameplay systems, UI logic, and stylized art for 2D and 3D games. I specialize in Unity development, with deep knowledge of game logic, animation systems, and asset integration. I collaborate well with teams and take full ownership of features, delivering polished player experiences from concept to implementation.
I’m passionate about blending art direction with scalable development practices, and I love exploring how visual feedback, transitions, and gameplay feel can elevate a game’s personality. I enjoy remote collaboration across time zones and am always eager to help indie teams bring their ideas to life.
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