Brandon is currently in his final year at Gobelins School of the Image in Annecy, France, pursuing a BFA in 3D Character Animation. Proficient in Blender, Maya, Motion Builder, 3D / 2D animation and rigging. Captivated by the inexplicable, ontological stimulation derived from the experience of sentimentality, Brandon has found that animation as a limitless realm to pursue the exploration and fabrication of this aforementioned moment: inarticulable yet existing in all emotions and contexts. Brandon is eager to begin his career in animation, hoping for the opportunity to investigate a range of styles in a professional environment, whether that be in feature, series, or video game animation, learning from those more experienced with every frame.
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