My name is Brian Pharai. I am a Los Angeles based composer and sound designer working across film, trailers, and hybrid scoring, and I wanted to reach out about the fantasy game composer role. What immediately drew me to the project was the emphasis on cultural identity and atmosphere. The blend of Andalusian, Islamic, and medieval Spanish influences feels like a really compelling space for world-building, especially in a fantasy setting where music can carry both emotional weight and a sense of history. My work tends to sit in a cinematic and textural space, and I am especially interested in projects where music helps shape immersion, tension, and emotional continuity across gameplay and narrative moments. I enjoy building themes and ambient textures that evolve with the world itself rather than simply functioning as standalone tracks. I have experience delivering polished, production ready material in fast paced environments and collaborating closely with creative teams while adapting quickly to feedback. I am highly comfortable working in DAWs, especially Cubase, and I work independently while maintaining a strong focus on communication, organization, and consistency throughout the creative process. Here is a link to my reel: _Website not available. Sign in: https://www.twine.net/signup_ I would love to hear more about the game and explore how the music could help support its tone, atmosphere, and identity. Thank you for your time and consideration. Best, Brian Pharai _Phone details not available. Sign in: https://www.twine.net/signup_ _Email not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_

Brian Pharai

My name is Brian Pharai. I am a Los Angeles based composer and sound designer working across film, trailers, and hybrid scoring, and I wanted to reach out about the fantasy game composer role. What immediately drew me to the project was the emphasis on cultural identity and atmosphere. The blend of Andalusian, Islamic, and medieval Spanish influences feels like a really compelling space for world-building, especially in a fantasy setting where music can carry both emotional weight and a sense of history. My work tends to sit in a cinematic and textural space, and I am especially interested in projects where music helps shape immersion, tension, and emotional continuity across gameplay and narrative moments. I enjoy building themes and ambient textures that evolve with the world itself rather than simply functioning as standalone tracks. I have experience delivering polished, production ready material in fast paced environments and collaborating closely with creative teams while adapting quickly to feedback. I am highly comfortable working in DAWs, especially Cubase, and I work independently while maintaining a strong focus on communication, organization, and consistency throughout the creative process. Here is a link to my reel: _Website not available. Sign in: https://www.twine.net/signup_ I would love to hear more about the game and explore how the music could help support its tone, atmosphere, and identity. Thank you for your time and consideration. Best, Brian Pharai _Phone details not available. Sign in: https://www.twine.net/signup_ _Email not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

My name is Brian Pharai. I am a Los Angeles based composer and sound designer working across film, trailers, and hybrid scoring, and I wanted to reach out about the fantasy game composer role.

What immediately drew me to the project was the emphasis on cultural identity and atmosphere. The blend of Andalusian, Islamic, and medieval Spanish influences feels like a really compelling space for world-building, especially in a fantasy setting where music can carry both emotional weight and a sense of history.

My work tends to sit in a cinematic and textural space, and I am especially interested in projects where music helps shape immersion, tension, and emotional continuity across gameplay and narrative moments. I enjoy building themes and ambient textures that evolve with the world itself rather than simply functioning as standalone tracks.

I have experience delivering polished, production ready material in fast paced environments and collaborating closely with creative teams while adapting quickly to feedback. I am highly comfortable working in DAWs, especially Cubase, and I work independently while maintaining a strong focus on communication, organization, and consistency throughout the creative process.

Here is a link to my reel:
Website not available. Sign in: https://www.twine.net/signup

I would love to hear more about the game and explore how the music could help support its tone, atmosphere, and identity.

Thank you for your time and consideration.

Best,
Brian Pharai
Phone details not available. Sign in: https://www.twine.net/signup
Email not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent

Work Experience

Composer / Producer at Self-Employed
January 1, 2016 - Present
Composed and produced music across film, trailers, and digital media. Edited, cleaned, and prepared audio for delivery across multiple projects. Managed large session structures and file systems. Handled revisions and exports based on client and editorial needs.
Composer at Score a Score
January 1, 2017 - Present
Created music and sound design for advertising and promotional campaigns. Worked with instructed production pipelines in v o l v i n g revisions and asset delivery. Organized sessions and prepared audio files for client and internal use.
Composer at Trailer Rebel
January 1, 2019 - Present
Composed trailer music and sound design for marketing campaigns. Delivered stems, alternate versions, and edits for editorial use. Maintained consistent file organization and naming across deliverables.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Computers & Electronics, Professional Services, Other, Gaming