I am a holographics and XR developer with a strong foundation in electronics and interaction technology. I design and build Unity and Unreal Engine SDKs for holographic devices, leveraging external APIs like ArcGIS, Cesium, and Stipple to create immersive, multi-user experiences across construction, defense, government, and pharmaceutical sectors. I enjoy turning complex requirements into practical prototypes, leading workshops, mentoring interns, and delivering end-to-end holographic solutions. I thrive in cross-disciplinary teams and love exploring new ways to push the boundaries of holography and interactive technology.

Brolin Fernandes

I am a holographics and XR developer with a strong foundation in electronics and interaction technology. I design and build Unity and Unreal Engine SDKs for holographic devices, leveraging external APIs like ArcGIS, Cesium, and Stipple to create immersive, multi-user experiences across construction, defense, government, and pharmaceutical sectors. I enjoy turning complex requirements into practical prototypes, leading workshops, mentoring interns, and delivering end-to-end holographic solutions. I thrive in cross-disciplinary teams and love exploring new ways to push the boundaries of holography and interactive technology.

Available to hire

I am a holographics and XR developer with a strong foundation in electronics and interaction technology. I design and build Unity and Unreal Engine SDKs for holographic devices, leveraging external APIs like ArcGIS, Cesium, and Stipple to create immersive, multi-user experiences across construction, defense, government, and pharmaceutical sectors.

I enjoy turning complex requirements into practical prototypes, leading workshops, mentoring interns, and delivering end-to-end holographic solutions. I thrive in cross-disciplinary teams and love exploring new ways to push the boundaries of holography and interactive technology.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Lead Unity Developer at Tekle Holographics B.V.
June 1, 2021 - Present
Lead Unity Developer responsible for design decisions and development of holographic solutions across multiple industries (Building & Construction, Military & Defense, Medical, IoT, Automotive, Education). Created demos/MVPs for potential clients, redesigned the Unity SDK for improved usability and functionality, and implemented tracking/control methods (OptiTrack, MANUS gloves, Intel RealSense) to enhance device performance. Led device installations at client offices and events (Hannover Messe, Hyperloop Week, Delft) with demonstrations and collaboration to explore business applications. Mentored six student interns on a climate-change related educational holographic application and authored comprehensive device documentation and user manuals.
VR and Teleoperation Intern at Heemskerk Innovative Technology
November 30, 2019 - September 10, 2025
Implemented a coupling strategy to integrate the company's haptic teleoperation system with VR. Developed simulated virtual assistive features for maintenance engineers at a nuclear plant for training and performed qualitative usability analysis.
Assistant System Engineer at Tata Consultancy Services
July 1, 2018 - September 10, 2025
Provided SAP ABAP technical support for Panalpina, handling user queries, debugging ABAP codes, and delivering weekly project performance reports.
Lead Unity Developer at Tekle Holographics B.V.
June 1, 2021 - Present
Lead Unity Developer responsible for ideation and decision-making in the design of holographic solutions across Construction, Military/Defense, Medical, IoT, Automotive, Education, and more. Built and demonstrated multiple demos and MVPs for potential clients, translating requirements into holographic experiences. Re-designed and improved the Unity SDK for the holographics platform to enhance usability and add functionality. Implemented new tracking and control methods including OptiTrack, MANUS gloves, and Intel RealSense to improve device capabilities. Installed holographic devices at client offices and events (Hannover Messe, Hyperloop Week, Delft, etc.), including demonstrations and brainstorming with organizations. Mentored six student-interns on a climate-change related educational holographic project. Authored documentation on device operation, differences between holographics and other VR/AR solutions, and user manuals.
VR and Teleoperation Intern at Heemskerk Innovative Technology
November 1, 2019 - September 26, 2025
Implemented a coupling strategy for the company's existing haptic teleoperation system to VR. Created simulated virtual assistive features for maintenance engineers at a nuclear plant for training. Performed qualitative analysis of the implementation indicating good usability and user satisfaction.
Lead Holographics Developer at Tekle Holographics B.V.
June 1, 2021 - Present
Designed and developed Unity and Unreal Engine SDKs for holographic devices, integrating external APIs (ArcGIS, Cesium, Stipple) to create holographic applications; conducted SDK trainings for clients, partners, and students; delivered holographic applications across construction, defense, government, and pharmaceutical sectors; implemented advanced tracking and control methods (ART, OptiTrack, SenseGlove, MANUS, and custom object controllers); built rapid prototypes and MVPs for pre-sales; led hardware and software installations and live demonstrations at client offices and international events; mentored interns and supported external projects; contributed to solution architecture for construction, defense, and municipal projects.
VR and Teleoperation Intern at Heemskerk Innovative Technology
November 1, 2019 - September 29, 2025
Implemented a coupling strategy for the company’s haptic teleoperation system to VR; created simulated virtual assistive features for maintenance engineers at a nuclear plant for training; performed qualitative usability analysis indicating good usability and user satisfaction.
Assistant System Engineer at Tata Consultancy Services
July 1, 2018 - September 29, 2025
Technical (SAP ABAP) support for Panalpina (provider of Forwarding and Logistics Services); handling user queries, debugging ABAP codes and delivering extensive weekly project performance reports.
Lead Holographics Developer at Tekle Holographics B.V.
June 1, 2021 - Present
Designed and developed Unity and Unreal Engine SDKs for holographic devices, making them intuitive, easy to use, supported by comprehensive documentation. Integrated several external APIs (ArcGIS, Cesium, Stipple) to create holographic applications. Conducted SDK trainings and workshops for clients, partners, and students. Delivered holographic applications across construction, defense, government, and pharmaceutical sectors. Implemented advanced tracking and control methods (ART, OptiTrack, SenseGlove, MANUS, and custom object controllers). Pre-sales: built rapid prototypes and MVPs tailored to client requirements. Led hardware and software installations and live technical demonstrations at client offices and international events. Mentored student-interns and external projects. Contributed to solution architecture and decision making for projects related to construction, defense and municipalities.
VR and Teleoperation Intern at Heemskerk Innovative Technology
November 30, 2019 - September 29, 2025
Implemented a coupling strategy for the company's haptic teleoperation system to VR. Created simulated virtual assistive features for maintenance engineers at a nuclear plant for training. Performed qualitative analysis indicating good usability and user satisfaction.
Assistant System Engineer at Tata Consultancy Services
July 31, 2018 - September 29, 2025
Technical (SAP ABAP) support for Panalpina (provider of Forwarding and Logistics Services). Handling user queries, debugging ABAP codes and delivering extensive weekly project performance reports.
Lead Holographics Developer at Tekle Holographics B.V.
June 1, 2021 - Present
Designed and developed Unity and Unreal Engine SDKs for holographic devices, delivering intuitive APIs with thorough documentation. Integrated external APIs (ArcGIS, Cesium, Stipple) to create holographic applications across construction, defense, government, and pharma sectors. Conducted SDK trainings and workshops for clients, partners, and students to accelerate adoption. Implemented advanced tracking and control methods (ART, OptiTrack, SenseGlove, MANUS, and custom controllers) to expand device functionality. Built rapid prototypes and MVPs for pre-sales, and led hardware/software installations and live demonstrations at client offices and international events. Mentored interns and external projects and contributed to solution architecture for projects in construction, defense and municipalities.
VR and Teleoperation Intern at Heemskerk Innovative Technology
November 30, 2019 - September 29, 2025
Implemented a coupling strategy for the haptic teleoperation system to VR and created simulated virtual assistive features for maintenance engineers at a nuclear plant for training. Performed qualitative usability analyses indicating good usability and user satisfaction.
Assistant System Engineer at Tata Consultancy Services
July 1, 2018 - September 29, 2025
Technical (SAP ABAP) support for Panalpina (Forwarding and Logistics Services). Handling user queries, debugging ABAP codes, and delivering weekly project performance reports.
Lead Holographics Developer at Tekle Holographics B.V.
June 1, 2021 - Present
Designed and developed Unity and Unreal Engine SDKs for holographic devices, integrated external APIs (ArcGIS, Cesium, Stipple) to create holographic applications; conducted SDK trainings and workshops for clients, partners, and students; delivered complete holographic applications across construction, defense, government, and pharmaceutical sectors; implemented advanced tracking and control methods (ART, OptiTrack, SenseGlove, MANUS, and custom object controllers); performed pre-sales prototyping and MVPs; led hardware and software installations and live demonstrations at client offices and international events; mentored student-interns and external projects; contributed to solution architecture and decision making for projects related to construction, defense and municipalities.
VR and Teleoperation Intern at Heemskerk Innovative Technology
November 30, 2019 - September 29, 2025
Implemented a coupling strategy for the company's existing haptic teleoperation system to VR; created simulated virtual assistive features for maintenance engineers at a nuclear plant for training; performed qualitative analysis indicating good usability and user satisfaction.
Assistant System Engineer at Tata Consultancy Services
July 31, 2018 - September 29, 2025
Technical (SAP ABAP) support for Panalpina (provider of Forwarding and Logistics Services); handling user queries, debugging ABAP codes and delivering extensive weekly project performance reports.

Education

M.Sc. in Interaction Technology at University of Twente, The Netherlands
January 1, 2018 - January 1, 2021
Bachelor of Engineering (B.E.) in Electronics & Telecommunications at Don Bosco Institute of Technology (DBIT), Mumbai, India
January 1, 2012 - January 1, 2016
M.Sc. in Interaction Technology at University of Twente
January 1, 2018 - January 1, 2021
Bachelor of Engineering (B.E.) in Electronics & Telecommunications at Don Bosco Institute of Technology (DBIT), Mumbai, India
January 1, 2012 - January 1, 2016
M.Sc. in Interaction Technology at University of Twente, The Netherlands
January 1, 2018 - January 1, 2021
Bachelor of Engineering (B.E.) in Electronics & Telecommunications at Don Bosco Institute of Technology (DBIT), Mumbai, India
January 1, 2012 - January 1, 2016
M.Sc. in Interaction Technology at University of Twente, The Netherlands
January 1, 2018 - January 1, 2021
Bachelor of Engineering (B.E.) in Electronics & Telecommunications at Don Bosco Institute of Technology (DBIT), Mumbai, India
January 1, 2012 - January 1, 2016
M.Sc. in Interaction Technology at University of Twente, The Netherlands
January 1, 2018 - December 31, 2021
B.E. in Electronics & Telecommunications at Don Bosco Institute of Technology (DBIT), Mumbai, India
January 1, 2012 - December 31, 2016

Qualifications

Unity Certified Programmer
February 1, 2021 - February 1, 2032

Industry Experience

Education, Manufacturing, Software & Internet, Healthcare, Professional Services, Media & Entertainment, Government, Real Estate & Construction, Life Sciences, Transportation & Logistics