I'm a software engineer who designs and implements cross-platform features in C#, focusing on clean architecture and maintainability. I build cross-platform applications for iOS, Android, and web, and I manage deployments to App Store and Google Play. I enjoy collaborating with designers and cross-functional teams using Git and Agile practices. I optimize performance, ensure visual consistency across platforms, and translate complex requirements into dependable software while delivering updates in fast iterations.

Bian Pasiliao

I'm a software engineer who designs and implements cross-platform features in C#, focusing on clean architecture and maintainability. I build cross-platform applications for iOS, Android, and web, and I manage deployments to App Store and Google Play. I enjoy collaborating with designers and cross-functional teams using Git and Agile practices. I optimize performance, ensure visual consistency across platforms, and translate complex requirements into dependable software while delivering updates in fast iterations.

Available to hire

I’m a software engineer who designs and implements cross-platform features in C#, focusing on clean architecture and maintainability. I build cross-platform applications for iOS, Android, and web, and I manage deployments to App Store and Google Play.

I enjoy collaborating with designers and cross-functional teams using Git and Agile practices. I optimize performance, ensure visual consistency across platforms, and translate complex requirements into dependable software while delivering updates in fast iterations.

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Experience Level

Expert
Expert
Expert

Language

Javanese
Advanced

Work Experience

Software Engineer (Contract) at Multiple Clients
August 1, 2023 - Present
Design and implement software features in C#, emphasizing clean architecture and maintainability. Build cross-platform applications for iOS, Android, and web, managing deployment to App Store and Google Play. Develop UI components, layouts, and animations with focus on visual consistency across platforms. Implement algorithmic decision-making systems with configurable difficulty settings. Optimize application performance by refactoring expensive functions, achieving 2x frame rate improvement. Parse and process JSON data from external APIs and integrate third-party SDKs. Debug production issues and ship updates in fast-paced, iterative development environments. Collaborate with designers and cross-functional teams using Git version control and Agile practices.
Interactive Systems Developer (Contract) at Ideal Glass Studios
July 1, 2023 - October 1, 2023
Developed embedded software for Arduino-based LED display systems, implementing hardware communication protocols.
Software Engineering Intern at Bloomberg LP (WiTNY Program)
January 1, 2020 - Present
Developed UI components using React for an internal enterprise data marketplace platform. Improved form rendering logic and user workflows for ~100 internal users. Participated in Agile development practices and code review processes.
Software Engineering Intern at MorphBots
October 1, 2021 - February 1, 2022
Built features and resolved bugs for a web-based educational application. Refactored legacy code to improve maintainability.

Education

BA in Computer Science at Macaulay Honors College at CUNY Queens College
January 11, 2030 - June 1, 2022
Software Development Fellowship at EGD Collective
January 1, 2023 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Education, Professional Services, Media & Entertainment