I am a production-driven 2D Game Artist with over 5 years of experience in mobile games, specializing in UI/UX systems, visual development, and asset production. I excel in delivering optimized, engine-ready assets while collaborating with multidisciplinary teams. My goal is to contribute to a high-quality production environment that prioritizes artistic excellence and structured pipelines. I am passionate about collaborating with multidisciplinary teams to maintain visual consistency and a clean, scalable pipeline that helps products ship on time.

AYESHA NOOR

I am a production-driven 2D Game Artist with over 5 years of experience in mobile games, specializing in UI/UX systems, visual development, and asset production. I excel in delivering optimized, engine-ready assets while collaborating with multidisciplinary teams. My goal is to contribute to a high-quality production environment that prioritizes artistic excellence and structured pipelines. I am passionate about collaborating with multidisciplinary teams to maintain visual consistency and a clean, scalable pipeline that helps products ship on time.

Available to hire

I am a production-driven 2D Game Artist with over 5 years of experience in mobile games, specializing in UI/UX systems, visual development, and asset production. I excel in delivering optimized, engine-ready assets while collaborating with multidisciplinary teams. My goal is to contribute to a high-quality production environment that prioritizes artistic excellence and structured pipelines.

I am passionate about collaborating with multidisciplinary teams to maintain visual consistency and a clean, scalable pipeline that helps products ship on time.

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Work Experience

2D Artist at Mobify
September 1, 2022 - May 1, 2024
Led visual development and asset production for 10+ mobile game projects including fashion, simulation, ASMR, and hyper-casual titles. Designed characters, environments, props, and UI systems aligned with defined art direction. Created marketing visuals, playable ad artwork, and store assets while maintaining consistency with in-game art style. Managed complete art production cycles from concept to final export. Worked independently as a solo artist on full projects and collaboratively within cross-functional teams.
2D Artist at Spartans
January 1, 2021 - September 1, 2022
Produced in-game characters, UI elements, props, and VFX assets. Contributed to structured art pipelines including reference study, iteration, and final asset integration. Collaborated closely with developers and designers to maintain visual consistency and gameplay clarity.
Publication Designer at Taleemabad
November 1, 2020 - December 1, 2021
Managed content creation and publication process for children's coloring books. Managed multiple projects simultaneously, ensuring timely and accurate delivery of illustrations.
Graphic Designer at Women Technology House
September 1, 2020 - November 1, 2020
Created visual content for publications, marketing materials, and promotional campaigns. Utilized Adobe Illustrator and Photoshop to design logos, brochures, and social media graphics.
Freelancer at Self-Employed
April 1, 2020 - Present
Freelance artist providing custom artwork and design services. Worked on different freelancing websites and on multiple projects. Created both digital and traditional artwork, including hand-drawn sketches and paintings.
2D Artist at Mobify Islamabad
September 1, 2022 - May 1, 2024
Led visual development and asset production for 10+ mobile game projects including fashion, simulation, ASMR, and hyper-casual titles. Designed characters, environments, props, and UI systems aligned with defined art direction. Created marketing visuals, playable ad artwork, and store assets while maintaining consistency with in-game art style. Managed complete art production cycles from concept to final export. Worked independently as a solo artist on full projects and collaboratively within cross-functional teams.
2D Artist at Spartans Islamabad
January 1, 2021 - September 1, 2022
Produced in-game characters, UI elements, props, and VFX assets. Contributed to structured art pipelines including reference study, iteration, and final asset integration. Collaborated closely with developers and designers to maintain visual consistency and gameplay clarity.
Publication Designer at Taleemabad Islamabad
November 1, 2020 - December 1, 2021
Managed content creation and publication process for children's coloring books. Led multiple projects simultaneously, ensuring timely and accurate delivery of illustrations.
Graphic Designer at Women Technology House Islamabad
September 1, 2020 - November 1, 2020
Created visual content for publications, marketing materials, and promotional campaigns. Utilized Adobe Illustrator and Photoshop to design logos, brochures, and social media graphics.
Freelancer at Self-Employed Islamabad
April 1, 2020 - Present
Freelance artist providing custom artwork and design services. Worked on different freelancing websites and on multiple projects. Created both digital and traditional artwork, including hand-drawn sketches and paintings.

Education

BS Computer Science at NUML Islamabad
February 1, 2017 - February 1, 2021
BS Computer Science at NUML Islamabad
February 1, 2017 - February 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education