Product Designer and Creative Technologist focused on how innovation in design and technology shapes the way we live, work, and create. With a background in design engineering, I bring a user-centered, systems-based approach to building physical and digital products across hardware, software, and spatial experiences. I share ideas on AI + creativity through seminars, workshops, and lectures across LATAM and the US, most recently at Harvard GSD and MIT grad school. Currently, as the Coordinator of Design and Innovation at Judson Studios, I lead new digital product development and R&D at the intersection of AI and production pipelines. I apply a systems-based design approach to improve product management processes and manufacturing documentation. It’s exciting to be part of a team that innovates in our built environment while keeping craftsmanship at its core. I also serve as a 2026 Jury Member for the IDSA Student Merit Awards, evaluating emerging design talent and supporting IDSA’s mission and strategic initiatives. In recent years, I’ve partnered with creative studios and academic teams as a Creative Technologist, consulting on AI adoption, rapid prototyping, and workflow design. I collaborate on passion projects with experts in AI, Architecture, Visual Arts, Interactive Media, Computational Design, and Fictional Narratives. Envisioning new research and design methods for Digital and Physical Products, building new interactive platforms, and experimenting with the latest in generative AI when I'm not traveling or sketching. If you’re exploring AI product development, computational design workflows, or immersive technology, I’m always open to connecting and collaborating! Keywords: AI | Generative AI | Computer Vision | UI | Systems Design | Design Engineering | User Experience | Spatial UX | Interaction Design (IxD) | Experience Design | Computational Design | XR (AR/VR/MR) | Robotic Fabrication | Experimental Design | R&D | Strategic Planning | Technical Project Management | Human-Robot Interaction | Education

Bruno Marsino

Product Designer and Creative Technologist focused on how innovation in design and technology shapes the way we live, work, and create. With a background in design engineering, I bring a user-centered, systems-based approach to building physical and digital products across hardware, software, and spatial experiences. I share ideas on AI + creativity through seminars, workshops, and lectures across LATAM and the US, most recently at Harvard GSD and MIT grad school. Currently, as the Coordinator of Design and Innovation at Judson Studios, I lead new digital product development and R&D at the intersection of AI and production pipelines. I apply a systems-based design approach to improve product management processes and manufacturing documentation. It’s exciting to be part of a team that innovates in our built environment while keeping craftsmanship at its core. I also serve as a 2026 Jury Member for the IDSA Student Merit Awards, evaluating emerging design talent and supporting IDSA’s mission and strategic initiatives. In recent years, I’ve partnered with creative studios and academic teams as a Creative Technologist, consulting on AI adoption, rapid prototyping, and workflow design. I collaborate on passion projects with experts in AI, Architecture, Visual Arts, Interactive Media, Computational Design, and Fictional Narratives. Envisioning new research and design methods for Digital and Physical Products, building new interactive platforms, and experimenting with the latest in generative AI when I'm not traveling or sketching. If you’re exploring AI product development, computational design workflows, or immersive technology, I’m always open to connecting and collaborating! Keywords: AI | Generative AI | Computer Vision | UI | Systems Design | Design Engineering | User Experience | Spatial UX | Interaction Design (IxD) | Experience Design | Computational Design | XR (AR/VR/MR) | Robotic Fabrication | Experimental Design | R&D | Strategic Planning | Technical Project Management | Human-Robot Interaction | Education

Available to hire

Product Designer and Creative Technologist focused on how innovation in design and technology shapes the way we live, work, and create. With a background in design engineering, I bring a user-centered, systems-based approach to building physical and digital products across hardware, software, and spatial experiences.

I share ideas on AI + creativity through seminars, workshops, and lectures across LATAM and the US, most recently at Harvard GSD and MIT grad school.

Currently, as the Coordinator of Design and Innovation at Judson Studios, I lead new digital product development and R&D at the intersection of AI and production pipelines. I apply a systems-based design approach to improve product management processes and manufacturing documentation. It’s exciting to be part of a team that innovates in our built environment while keeping craftsmanship at its core.

I also serve as a 2026 Jury Member for the IDSA Student Merit Awards, evaluating emerging design talent and supporting IDSA’s mission and strategic initiatives.

In recent years, I’ve partnered with creative studios and academic teams as a Creative Technologist, consulting on AI adoption, rapid prototyping, and workflow design.

I collaborate on passion projects with experts in AI, Architecture, Visual Arts, Interactive Media, Computational Design, and Fictional Narratives. Envisioning new research and design methods for Digital and Physical Products, building new interactive platforms, and experimenting with the latest in generative AI when I’m not traveling or sketching.

If you’re exploring AI product development, computational design workflows, or immersive technology, I’m always open to connecting and collaborating!

Keywords:
AI | Generative AI | Computer Vision | UI | Systems Design | Design Engineering | User Experience | Spatial UX | Interaction Design (IxD) | Experience Design | Computational Design | XR (AR/VR/MR) | Robotic Fabrication | Experimental Design | R&D | Strategic Planning | Technical Project Management | Human-Robot Interaction | Education

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Language

English
Fluent

Work Experience

Coordinator of Design and Innovation at Judson Studios
January 1, 2023 - Present
Built an AI asset/file search web app (15k+ assets) using Vertex and Gemini for semantic search and image gen; ~70% reduction in design reference prep time; added usage analytics and access controls. Trained/launched a custom AI image model on the studio image data, accelerating designer-client ideation cycles; achieved 100% adoption across creative teams. Designed generative AI Deck Builder app, automating creation of marketing material aligned with brand guidelines and projects.
Freelance Creative Technologist at Hybrid (Freelance)
January 1, 2020 - Present
Designed and delivered client workshops and hands-on training for architects on AI + VR/MR for spatial storytelling; facilitated journey mapping and flow-diagram sessions; iterated based on user tests. Collaborated with engineering and construction teams to deploy AI/AR-enhanced tools that improved design communication and execution across civic and cultural projects. Delivered presentation-ready architecture and product renders (images and video) via custom generative AI pipelines and video workflows, cutting rendering from days to hours and reducing costs ~80%.
Computational Designer at YK ARCHITECTS
January 1, 2022 - December 31, 2023
Prototyped parametric + LLM massing workflows (Rhino/Grasshopper + Python) using site/code constraints; Assisted with design development documentation and visualization assets; coordinated Revit ↔ Rhino/Grasshopper exchanges.
Assistant Teacher at SCI-Arc (Southern California Institute of Architecture)
January 1, 2023 - December 31, 2023
Mentored students on advanced computational modeling, 3D visualization, and AR-assisted fabrication.
Product Designer at ESTUDIO PEDRO SILVA
January 1, 2021 - December 31, 2022
Managed VR and LiDAR design and production of exhibition installations, speeding concept validation.
Assistant Teacher at ADOLFO IBAÑEZ UNIVERSITY
January 1, 2020 - December 31, 2022
Assistant Teacher.

Education

MS Architectural Technologies at SCI-Arc (Southern California Institute of Architecture)
January 1, 2023 - December 31, 2023
MS Design at ADOLFO IBAÑEZ UNIVERSITY
January 1, 2022 - December 31, 2022
ARCHITECTURAL ASSOCIATION VISITING SCHOOL at Architectural Association (Remote)
January 1, 2022 - December 31, 2022
BA Design at ADOLFO IBAÑEZ UNIVERSITY
January 1, 2020 - December 31, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Other